VTwedge (5) Feb 27, 2007 - 09:59 pm » Edited on Feb 27, 2007 - 10:00 pm
u completely missed the point that is not what i meant, what i tried to show was that most games today are flashy but without much contet compared to what the games used to be when graphics were less advanced but content was so much better!! as for me playing whatever games i want, to each his opinion and whether its the wrong or right games it is up to each persons preferences
i did check the link but there is a different between what we realise as fluid motion and what we realise as jerky motion for example:
If your screen refreshes at 85Hz and your game runs at 50Hz (=50fps): Are you sure that you don't need to synchronize them? Are you sure, you don't need to play with a multiple of 85 to enjoy synchronized refresh updates? So the game running at 85fps may better than at 100fps"
VTwedge (5) Feb 24, 2007 - 02:03 pm » Edited on Feb 24, 2007 - 02:04 pm
ill take the comment about spelling in good heart i have redited the article. as for the main points i chose to have a preface and to set up a backround so people will be able to see that the vast difference in hardware hasn't produced a similar vast difference at least in the gaming industry apart from improve graphics and that sometimes it makes things worse since developers never seem to bother to optimise anymore because of the brute power available to todays systems and that most users dont need the absolute fastest system on the continent that they think they need. oh and im not a native english speaker btw