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Again, very smooth transitions between mip-map levels
Jump to another image > 01 : NVIDIA's last chance gas demo 02 : As the day passes the sky changes and the sun's po... 03 : Concept shot of Dawn's twin, Dusk 04 : Meet Vulcan, the god of fire 05 : Vulcan looks pretty mad 06 : Vulcan crushes his opponents with a sledgehammer 07 : NVIDIA's UltraShadow technology 08 : GeForce FX 5900 Ultra meets 5800 Ultra 09 : Two slot cooling solution 10 : GeForce FX 5900 Ultra reference board 11 : The back of the card 12 : NVIDIA's new control panel 13 : Performance and quality settings 14 : Direct3D settings 15 : OpenGL settings 16 : Adjusting clock frequencies 17 : Built-in hardware monitoring 18 : GFFX 5900 Ultra in Q3 19 : Performance mode is enabled 20 : Note the harsh transitions 21 : Now the RADEON 9800 PRO 22 : Like GFFX, transitions aren't smooth 23 : One last shot in performance mode 24 : Behold, GFFX quality mode 25 : Much better now 26 : Mip-map levels blend much better now 27 : Can't quite see it in this shot 28 : That's better 29 : Again, very smooth transitions between mip-map lev... 30 : UT2K3 with RADEON 9800 PRO 31 : The GeForce FX 5900 Ultra card 32 : AA disabled 33 : NVIDIA's GeForce FX 5900 Ultra card 34 : The RADEON 9800 PRO
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» RELATED FIRINGSQUAD ARTICLE Maintainer: Brandon Bell Date: May 12, 2003 Category: Hardware : Video Cards • Return to Article
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