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GPU Ray tracing isn't quite ready for gaming in realtime however. GF100 ran this demo at 0.6 fps versus GT200 at 0.2 fps. [ CLICK FOR HI-RES VERSION ]
Jump to another image > 01 : A Ferrari 458 Italia rendered with GPU-based ray t... 02 : GPU Ray tracing isn't quite ready for gaming in re... 03 : NVIDIA Supersonic sled demo 04 : The supersonic sled demo uses tessellation, DX11, ... 05 : Image # 05 06 : Image # 06 07 : Image # 07 08 : GF100 texturing performance vs GT200 09 : Image # 09 10 : Image # 10 11 : Image # 11 12 : Image # 12 13 : Image # 13 14 : Image # 14
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