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Giving control to the user
Jump to another image > a : Typical Quake 3 scene b : UT offers something different c : Assualt, Domination, and more d : This is one BIG gun e : Parallax layers of snow f : Special weapons effects g : The awesome flak gun... h : ...does its job! i : Smooth as silk p : Server-shaft lag j : Hmm...I know two of these guys k : Giving control to the user l : Unreal's shaft m : Quake 3's shaft n : Ouch, head shot! o : Which is more satisfying?
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» RELATED FIRINGSQUAD ARTICLE Maintainer: Dennis "Thresh" Fong and Kenn Hwang Date: September 29, 1999 Category: Games : First Person Shooter • Return to Article
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