 » RELATED FIRINGSQUAD ARTICLE | Firing Points: Realism
Should games be realistic? Why or why not? In some ways, games are getting more life-like every year, but in other ways, not so much. In this week's F...[ Read More ] |
| Maintainer: | Jacob Vandy VanDerWerf | | Date: | February 27, 2011 | | Category: | Games : Action | | • Return to Article |
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