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Maintainer: John Callaham [ View Profile ]
Date: August 29, 2006
Category: Games : Simulation
Notes: Screenshots from the evolutionary sim game from Maxis and Electronic Arts


2 User Comment(s) • 2 root comment(s)
Click to view FS-Pongky's User PageI am an AMD Agent FS-Pongky (1138)  Click to view FS-Pongky's User Profile Talk to FS-Pongky in the Shout! Box I am an AMD Agent Aug 29, 2006 - 02:56 pm
Looks to me that at the advanced stages, you're running a colony of oversized intelligent spaceship-building bugs.

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Click to view razzie's User Page razzie (76)  Click to view razzie's User Profile Talk to razzie in the Shout! Box Aug 29, 2006 - 02:28 pm
Though it looks fun, I'm getting more and more concerned that this will be another Black and White. B&W was hyped because it was sooo original, raising your pet, teaching him the difference between good and evil, and how awesome the gameplay would be. Yet for the most part, it was a very dumb strategy game with a short lasting appeal.

Looking at these screenshots, though it looks fun, Spore is almost exactly alike. It's hyped because of its 'evolutionary' gameplay, being able to watch your animal grow, giving it all kinds of distinctive features. But then just after E3, I read that you can reach the 'travel to space' phase in just about 3 hours of gameplay. How in the world can you make the evolution of the animal any good and distinctive if that only takes as much as an hour max? I'm afraid it doesn't matter a bit whether it is a purple three-legged, 1000 pound, spikey carnivore or a camouflaged, flying musquito eater (if such diversity is possible in the first place), in the end it turns out to be just another 'strategy' game.

Don't get me wrong, I truly hope it is as good as everybody thinks it is, but I'm just afraid that it won't be, looking at these screenshots. There's hardly anything diverse to see, just some city with a spaceship...

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