

 Tiger Woods Out...Until August!
 |


| | (Post a comment) » AGEIA Responds To ATI's Physics Hardware SolutionSince ATI's announcement this morning about their own solution for PC game hardware physics seemed to us to be a challenge to AGEIA's PhysX hardware, we decided to contact AGEIA to get their side on things. Here is AGEIA's response via their vice president of marketing Michael Steele:
We’re glad that they’ve validated physics as the next big thing in gaming
The performance claims appear to be based solely on gigaflops of the Radeon chips and an assumption of PhysX gigaflops, but that is not a meaningful way to measure physics performance. That’s like suggesting that the more wheels I have on my car, the faster I will go. Physics requires much more than raw gigaflops.
Graphics processors are designed for graphics. Physics is an entirely different environment. Why would you sacrifice graphics performance for questionable physics? You’ll be hard pressed to find game developers who don’t want to use all the graphics power they can get, thus leaving very little for anything else in that chip.
“Boundless Gaming” is actually enabled by AGEIA’s Gaming Power Triangle in which the PhysX processor adds true physics to the mix instead of leaving it to a repurposed graphics processor.
In the end, what matters is who develops software for the product. There are games shipping for PhysX today and more than 20 announced for 2006. In addition, over 65 developers of more than 100 games are deep in development for PhysX. No specific games are announced even in development mode for ATI.
PhysX is here now
AGEIA also sent over a link to a CNet News.com blog which is also critical of the ATI solution. | Previous news article | Back to main news | Next news article  |


| 31 User Comment(s) • 23 root comment(s) |

brokencrow (1) Jun 08, 2006 - 03:13 am
| » Yeah, right Aegia. Yah, your card is teh bomb Aegia!! It makes 1 game look worse and perform slower (GRAW) and a tech demo that supposedly HAS to have the hardware to run, runs perfectly without it.
Now you are going to try and invalidate ATI? They've been in the business a little bit longer than you, have chests full of money for R & D and didnt have the worst product launch in recent history.
I wonder who most developers would rather bank their games on : Aegia or ATI/Nvidia? No brainer if you ask me. PhysX is total and complete C*AP. Don't go away angry, just go away. Leave the proper implementation of physics to companies that :
A : Are not "Fly by night"
B : Have major experience in the PC market
C : Don't have the worst PR reps ever.
Good Day
BC» Login to reply to this |

Dougie D. (98) Jun 07, 2006 - 07:32 am
| I as well find it to be a bunch of bullocks.
I don't need anymore stinkin' cards in my box. I have enough already.» Login to reply to this Anonymous (-) Jun 07, 2006 - 07:50 pm
| Yes, everybody. Stop keep putting things in Dougie D's box, why dont you?
Yours supportingly» Login to reply to this |

|

Sibop (48) Jun 07, 2006 - 07:04 am
| | Like many new technologies being introduced into the market, Ageia should've started working it's way down from the business level, not straight from the consumer level. Trying to penetrate the consumer level as a new technology is extremely hard. When you look at accelerated graphics hardware, they were first introduced because of CAD/CAM software. Not because of games. Ageia should've found a way to get these types of applications to work faster, or maybe help speed up simulators for high-tech military, or aviation training facilities. Basically work with companies that can easily afford such new technology. Then trickle down to the consumer when there's more software/games that support the technology. » Login to reply to this |

Anonymous (-) Jun 07, 2006 - 05:39 am
| 1) The AGEIA's PhysX engine's weakness is that it is optional to the game engine. Which means that the gameplay outcome cannot depend on it. Whereas with the Havok engine, as part of the game engine, I assume that they will present options, within the game, which allow the player to choose which processor to run their product on.
2) I would like to take issue with this statement from the article "That’s like suggesting that the more wheels I have on my car, the faster I will go." My logic detects that it would be more correct to compare gigaflops with the RPM of a car, not with how many wheels the car has. By creating his own failed logic, to win an argument, the author weakens his credibility in my eyes.
Yours logically» Login to reply to this viz (193) Jun 07, 2006 - 11:17 am
| | I agree, RPM or horsepower would have been a much better comparison, but of course that would make the ageia card performance look very underpowered so wheels it is... besides someone should tell him that wheels CAN have a big impact on the speed, go and ask goodyear or bridgestone. :p » Login to reply to this |


|


» Note: You need to be logged in to write a comment!Login here, or if you don't have an account with FiringSquad, register here, it's FREE! |

 ATI Radeon HD 5570 Performance Preview
 The Radeon 5570 fuses ATI's 400-shader Redwood graphics core with a low-profile board design, giving you the guts of the 5670 in a package that's simi... [+] (Comments) | Mass Effect 2 PC Review
 BioWare's latest chapter in the Mass Effect series has earned overwhelmingly positive praise on consoles, but is the game still enjoyable on the PC? F... [+] (Comments) |
ATI Radeon 5450 Performance Preview
 With prices ranging from $49-$59, ATI's Radeon 5450 brings DX11 and Eyefinity to the entry-level price bracket for the first time. But how does it per... [+] (Comments) | Top Games of 2010
 Because multiple blockbuster games were pushed back from Q4'09 to 2010, the next few months should be pretty busy for gamers. Games like Splinter Cell... [+] (Comments) |
AMD's New Year CPUs: Athlon II X4 635, Athlon II X3 440, Athlon II X2 255, & Phenom II X2 555 Black Edition Tested
 Ready to pull the trigger on a new budget CPU? If so, you'll be glad you waited, as today AMD's providing a free 100MHz speed bump on their latest dua... [+] (Comments) | Top 10 PC Games of 2009
 2009 was a pretty good year for PC gamers. While the year got off to a bit of a slow start, things really picked up over the course of the year. Join ... [+] (Comments) |
Gigabyte USB 3.0 Boards Compared: P55A-UD6 and X58A-UD7
 Promising transfer rates up to 10X higher than USB 2.0, next-generation USB 3.0 devices should offer considerably more speed to get things done. The s... [+] (Comments) | Left 4 Dead 2 PC Review
 Valve says Left 4 Dead 2 contains so much new content, it's worthy of a sequel rather than DLC. Is this true or false? Judge for yourself in today's r... [+] (Comments) |
| NVIDIA GF100 'Fermi' Graphics Architecture Overview
 With DX11, 512 shaders, and a 384-bit memory interface, NVIDIA's next-generation GF100 GPU certainly looks impressive at first glance. It doesn't stop... [+] (Comments) | Call of Duty: Modern Warfare 2 PC Review
 With no dedicated servers, no lean, and 18-player cap for multi, does Modern Warfare 2 for PC live up to its predecessors? Most of the reviews online ... [+] (Comments) |
ATI Radeon HD 5670 Performance Preview
 Priced at $99 and offering features like DirectX 11 and Eyefinity, ATI's Radeon 5670 is poised to take over the heart of the mainstream graphics marke... [+] (Comments) | Dragon Age Origins Review
 |
Building a Core i7-920 Gaming Rig
 With his Core 2 Extreme X6800 PC beginning to show signs of age, Vandy just finished upgrading his primary gaming rig to Core i7 over the holidays. Wi... [+] (Comments) | Shattered Horizon Review
 FutureMark, well known for their popular 3DMark benchmarks, is venturing into new territory with Shattered Horizon. This multiplayer shooter is perhap... [+] (Comments) |
Intel Core i5-661 'Clarkdale' Performance Preview
 With a 3.33GHz stock clock speed, integrated DX10 graphics core, and 32-nm manufacturing process, Intel's Core i5-661 is designed to make Core 2 Duo o... [+] (Comments) | Borderlands PC Review
 Is it an RPG or is it an FPS? Borderlands blends the best elements of both in one entertaining package. Vandy has spent the past week playing the PC v... [+] (Comments) |
| More Hardware » | More Games » | Interviews » |

| | 




This Month
 January 1 - 31, 2010
 December 1 - 31, 2009
 November 1 - 30, 2009
 October 1 - 31, 2009
 September 1 - 30, 2009
 August 1 - 31, 2009
 July 1 - 31, 2009
 June 1 - 30, 2009
 May 1 - 31, 2009
 April 1 - 30, 2009
 March 1 - 31, 2009
 February 1 - 28, 2009

| 
 |
|