FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : News
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 




Tiger Woods Out...Until August!


DirectX 11 makes it easier... (0) by Bloody
Sam and Max in "Her Majesty's Peaks" (4) by Mister_L
Highly defined? (6) by eden999
Made for consoles... (8) by exe3
My Life after Direct X 11... (0) by Couchetard
DX11 In The Wrong Hands (0) by Keadin
Become a driver with DX11 (0) by devit
My entry for the comic strip segment :) (0) by Nirkon
Video Life After DirectX 11 - Dragon Age (7) by bwohl
Extra dirt with that? (0) by eden999

More Blogs >>


 
  News Article
Click here to submit news Click here for siteseeing articles
Posted by John JCal Callaham on Friday June 30, 2006 - 07:17 AM

(Post a comment)

» No ATI Hardware Game Physics For 9 To 12 Months

Remember a few weeks ago about how ATI talked about its solution for PC hardware game physics support by linking two or three ATI graphics cards? Well in an ATI financial conference call this morning, its CEO Dave Orton stated that the actual physics support they offer won't be ready for another 9 to 12 months, giving rival AGEIA at least a year's head start on the PC hardware physics market. ATI, by the way, had revenues of $652.3 million for its recently completed fiscal quarter with net income of $42.5 million.

Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Previous news article | Back to main news | Next news article


5 User Comment(s) • 2 root comment(s)
Click to view ripfire's User Page ripfire (430)  Click to view ripfire's User Profile Talk to ripfire in the Shout! Box Jun 30, 2006 - 08:37 am
....Or they're just preparing for a new merger. :)

» Login to reply to this


Click to view WallShadows's User Page WallShadows (2361)  My XFire username is: Wallshadows Click to view WallShadows's User Profile Talk to WallShadows in the Shout! Box Jun 30, 2006 - 08:19 am
Let the market actually use this hardware and get more company support before they jump in and realise it's a dead technology. Smart.

» Login to reply to this
Click to view Yoshi's User Page Yoshi (2319)  Click to view Yoshi's User Profile Talk to Yoshi in the Shout! Box Jun 30, 2006 - 01:44 pm
The ATI technology way makes sense. Allow people to use the old video cards for physics instead of just tossing it into the parents, grandparents or friends PC.

Though really hardware physics is pretty much a joke that isn't needed. Regardless of what AGEIA tells people we will never see it matter. The reason why is physics is to much work to program for so the industry uses static numbers for physics. Basicly you get this is a light, medium and heavy object. No real physics are done since it would take so long to go this is a box that can be broken. In the real world you break a box the density, size of the peice and thickness would matter to what happend to it. Even the shape that the wood broke into would effect how far it flies.
Now really do you think a developer is going to go through that much work?

In the real world we have little need for more than 200 objects on the screen at once using physics since if you really think about it even the physics of driving a race car is to much to fully program into a game.

» Login to reply to this
Click to view xephyris's User Page xephyris (155)  Talk to xephyris in the Shout! Box Jul 01, 2006 - 09:59 pm
You're confusing realistic physics with useful in-game physics.

We don't need algorithms that predict exactly how a piece of wood flies from a box after it has been broken. As long as it looks to the gamer like it flies correctly, for all intents and purposes it does fly correctly.

What the chip allows us to do is take off cpu cycles that would be previously used to do something deemed more important than many-little-particles such as AI and use them on many-little-particles instead.

Razumen has it right - it's not the physics that's hard (it's easy, we have the formulas and algorithms in textbooks), it's getting the effects to work and actually enhance the experience noticeably that's the important and difficult thing.

» Login to reply to this


Click to view Razumen's User Page Razumen (10)  Talk to Razumen in the Shout! Box Jun 30, 2006 - 03:13 pm
Wow, you have no idea what you're talking about do you? There are already programs out that can easily calculate the mass, density, and material of a object and have it break/act realistically.

Stuff like this is already being used in games (the new Indiana Jones game for example).

Implementing physics into games isn't the hard part, the hard part is getting these new fangled physics features to actually enhance the gameplay experience.

» Login to reply to this




Previous news article | Back to main news | Next news article

POST A COMMENT

» Note: You need to be logged in to write a comment!

Login here, or if you don't have an account with FiringSquad, register here, it's FREE!

ATI Radeon HD 5570 Performance Preview
Click to read ATI Radeon HD 5570 Performance Preview
The Radeon 5570 fuses ATI's 400-shader Redwood graphics core with a low-profile board design, giving you the guts of the 5670 in a package that's simi... [+] (Comments)
Mass Effect 2 PC Review
Click to read Mass Effect 2 PC Review
BioWare's latest chapter in the Mass Effect series has earned overwhelmingly positive praise on consoles, but is the game still enjoyable on the PC? F... [+] (Comments)
ATI Radeon 5450 Performance Preview
Click to read ATI Radeon 5450 Performance Preview
With prices ranging from $49-$59, ATI's Radeon 5450 brings DX11 and Eyefinity to the entry-level price bracket for the first time. But how does it per... [+] (Comments)
Top Games of 2010
Click to read Top Games of 2010
Because multiple blockbuster games were pushed back from Q4'09 to 2010, the next few months should be pretty busy for gamers. Games like Splinter Cell... [+] (Comments)
AMD's New Year CPUs: Athlon II X4 635, Athlon II X3 440, Athlon II X2 255, & Phenom II X2 555 Black Edition Tested
Click to read AMD's New Year CPUs: Athlon II X4 635, Athlon II X3 440, Athlon II X2 255, & Phenom II X2 555 Black Edition Tested
Ready to pull the trigger on a new budget CPU? If so, you'll be glad you waited, as today AMD's providing a free 100MHz speed bump on their latest dua... [+] (Comments)
Top 10 PC Games of 2009
Click to read Top 10 PC Games of 2009
2009 was a pretty good year for PC gamers. While the year got off to a bit of a slow start, things really picked up over the course of the year. Join ... [+] (Comments)
Gigabyte USB 3.0 Boards Compared: P55A-UD6 and X58A-UD7
Click to read Gigabyte USB 3.0 Boards Compared: P55A-UD6 and X58A-UD7
Promising transfer rates up to 10X higher than USB 2.0, next-generation USB 3.0 devices should offer considerably more speed to get things done. The s... [+] (Comments)
Left 4 Dead 2 PC Review
Click to read Left 4 Dead 2 PC Review
Valve says Left 4 Dead 2 contains so much new content, it's worthy of a sequel rather than DLC. Is this true or false? Judge for yourself in today's r... [+] (Comments)
NVIDIA GF100 'Fermi' Graphics Architecture Overview
Click to read NVIDIA GF100 'Fermi' Graphics Architecture Overview
With DX11, 512 shaders, and a 384-bit memory interface, NVIDIA's next-generation GF100 GPU certainly looks impressive at first glance. It doesn't stop... [+] (Comments)
Call of Duty: Modern Warfare 2 PC Review
Click to read Call of Duty: Modern Warfare 2 PC Review
With no dedicated servers, no lean, and 18-player cap for multi, does Modern Warfare 2 for PC live up to its predecessors? Most of the reviews online ... [+] (Comments)
ATI Radeon HD 5670 Performance Preview
Click to read ATI Radeon HD 5670 Performance Preview
Priced at $99 and offering features like DirectX 11 and Eyefinity, ATI's Radeon 5670 is poised to take over the heart of the mainstream graphics marke... [+] (Comments)
Dragon Age Origins Review
Click to read Dragon Age Origins Review
While Jakub wasn't too impressed with Dragon Age Origins, Vand... [+] (Comments)
Building a Core i7-920 Gaming Rig
Click to read Building a Core i7-920 Gaming Rig
With his Core 2 Extreme X6800 PC beginning to show signs of age, Vandy just finished upgrading his primary gaming rig to Core i7 over the holidays. Wi... [+] (Comments)
Shattered Horizon Review
Click to read Shattered Horizon Review
FutureMark, well known for their popular 3DMark benchmarks, is venturing into new territory with Shattered Horizon. This multiplayer shooter is perhap... [+] (Comments)
Intel Core i5-661 'Clarkdale' Performance Preview
Click to read Intel Core i5-661 'Clarkdale' Performance Preview
With a 3.33GHz stock clock speed, integrated DX10 graphics core, and 32-nm manufacturing process, Intel's Core i5-661 is designed to make Core 2 Duo o... [+] (Comments)
Borderlands PC Review
Click to read Borderlands PC Review
Is it an RPG or is it an FPS? Borderlands blends the best elements of both in one entertaining package. Vandy has spent the past week playing the PC v... [+] (Comments)
More Hardware »More Games » | Interviews »


 
 Latest Headlines
Perfect World FREE Beta Keys (0)
Sins of a Solar Empire: Diplomacy/Trinity released (0)
Miyamoto confirms Nintendo is working on new hardware (1)
EA provides release date info for next 12 months (0)
AMD discusses Llano (0)
Ghost Recon: Future Soldier announced (3)
NVIDIA announces Optimus technology for notebooks (2)
ATI Radeon HD 5570 Performance Preview (0)
Mass Effect 2 save games may be incompatible with ME3 (4)
LEGO Star Wars III: The Clone Wars announced (2)
ATI releases hotfix driver for gray screen issues (8)
Radeon HD 5830 faces further delays? (1)
Microsoft shutting down Xbox LIVE for original Xbox titles (12)
Fallout: New Vegas shipping this autumn (12)
Aliens vs Predator demo released (10)
Today's News >>

 Hottest Topics
Mass Effect 2 PC Review (22)
More leaked Duke Nukem Forever gameplay footage appears (16)
Microsoft shutting down Xbox LIVE for original Xbox titles (12)
BioShock 2 MP lacks LAN, dedicated servers (12)
Fallout: New Vegas shipping this autumn (12)
Aliens vs Predator demo released (10)
ATI releases hotfix driver for gray screen issues (8)
AMD, Intel prep 6-core CPUs (8)
GF100 gets a name: GeForce GTX 480 (7)
ATI releases Catalyst 10.1 (5)
Mass Effect 2 save games may be incompatible with ME3 (4)
Aliens vs Predator demo tomorrow (4)
Core i7-970 features 6-cores, coming in Q3? (4)
Alienware M11x to start at $799 (4)
Ghost Recon: Future Soldier announced (3)
Today's News >>

 Latest Siteseeing
Rush Limbaugh's Letter to the President (27)
Obama at Republican conference (20)
The Stig, revealed? (7)
Tired of broadband? Switch to dial-up! (8)
Healthcare Reform Dead (16)
''what are you gonna do, tell mom and dad that i uploaded your d**k sucking list to facebook? go ahead.'' (49)
ASUS Xtreme Design Contest (4)
PBS Frontline: The Warning - must watch (7)
Millionaire Teens Wanted (7)
What should Vandy review next? (10)
More Siteseeing >>


 News Archive
This Month

January 1 - 31, 2010

December 1 - 31, 2009

November 1 - 30, 2009

October 1 - 31, 2009

September 1 - 30, 2009

August 1 - 31, 2009

July 1 - 31, 2009

June 1 - 30, 2009

May 1 - 31, 2009

April 1 - 30, 2009

March 1 - 31, 2009

February 1 - 28, 2009


 Latest Galleries
Random Gallery >> 
Click to view high-res Image!
Max Payne 3 June 2009 Screenshots [6] (6)

Random Gallery >> 
Click to view high-res Image!
RAGE SIGGRAPH 2009 Screenshots [7] (0)

Random Gallery >> 
Click to view high-res Image!
STALKER: Call of Pripyat DirectX 10 vs DirectX 11 Screenshots [10] (4)

STALKER: Call of Pripyat DirectX 10 vs DirectX 11 Screenshots [10] (4)
Left 4 Dead 2 Dark Carnival Screenshots PAX 09 [6] (0)
RAGE SIGGRAPH 2009 Screenshots [7] (0)
Max Payne 3 June 2009 Screenshots [6] (6)
X-men Origins: Wolverine Review [33] (0)
Zeno Clash Review [32] (0)
NY Comic Con 2009 Pictures [103] (0)
Tom Clancy's H.A.W.X. Review [21] (0)
Warhammer 40,000: Dawn of War II Review [45] (0)
F.E.A.R. 2: Project Origin Review [20] (0)
Demigod Review [30] (0)
Midway Games Press Event Report Screenshots [48] (0)
GDC 2008 Pictures [48] (0)
Emotiv Pictures [3] (2)
3D Mark Vantage Screenshots [3] (3)
CES 2008 Pictures And Booth Model Gallery [115] (0)
Project Origin December 21 Screenshots [10] (0)
Star Trek Online Screenshot [1] (0)
Call of Duty 4 Review Screenshots [20] (0)
Frontlines: Fuel Of War Preview Screenshots [12] (0)

More Galleries >>


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2010 FS Media, Inc. All Rights Reserved