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Posted by Brandon Sandman Bell on Monday May 14, 2007 - 02:20 AM

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» AMD-ATI Radeon HD 2900 XT Performance Preview

After multiple delays, AMD's R600 GPU is finally here! Its got 320 stream processors for shading, a 512-bit memory interface, and over 700 million transistors. See how well this new GPU performs in comparison to GeForce 8800 GTX/GTS/Ultra in DX9 as well as our very first DX10 benchmarks, and don't forget the overclocking!

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26 User Comment(s) • 13 root comment(s)
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Click to view lazybauwb's User Page lazybauwb (1)  Talk to lazybauwb in the Shout! Box May 24, 2007 - 07:59 am
» Performance of the Card reflects the MArchitecture
In a press release shortly after release of the HD 2900 XT Nvidia released a comparison of the AMD and NVidia Micro Architectures. After looking at this the performance in benchmarks falls exactly where it should. The biggest deviation is actually 3DMark06.

AMD chose the marketing teams way of representing the shader processing in the card. They say they have 320 shaders, but actually they have 64 5 way shaders. 64 x 5 = 320. The 8800 GTS is represented as having 96 shaders. NVidia in there comparison basically stated that these are 2 way shaders. 96 x 2 = 192.

This is still a lot less than the AMD cards but wait, there's more. AMD cards have a single clock at 740 MHz. 740 x 320 = 236800. NVidia has two clock domains in their chip. The main clock domain (500 MHz) and the Shader Clock Domain (1200 MHz). 192 x 1200 = 230400. This Places the GTS slightly behind the HD in theoretical shader performance. However that is not all.

AMD has 16 Texture units while NVidia has 24. At the main clock rates this puts the AMD card slightly behind the NVidia Card.

Finally there is memory bandwidth. AMD hands down has a lot more. This seems to be bottlenecked by the performance of the rest of the card. By theoretical number crunching the XT and GTS should have extremely similar performance except at extremely high resolutions where memory bandwidth makes a difference. For a clear look at how memory bandwidth effects performance compare benchmarks of the Radeon X1900XTX and X1950XTX. More memory bandwidth does improve performance, but until the processor catches up, it is only helpful for marketing, or extremely high resolution.

The appropriate price point for this card should be slightly lower than the 8800 GTS to make up for the increased energy bill, and shortened life of the rest or your computer from heat.

Even after driver enhancements this card should still theoretically be trading performance in benchmarks with the 8800 GTS. For this architecture to be comparable to the second from top of the line 8800 GTX the number of shaders will need to be widened past 420 or the clock will need to be increased past 1 GHz.

If the rumor mills are accurate then we don't have anything exciting to look forward to in the mid range products from AMD. They will fall behind there NVidia counterparts in anything requiring significant texture processing, and might pull slightly ahead in games that have extremely heavy shader processing.

I don't remember where I saw NVidia's rebuttal to the AMD architecture so if anyone knows where it is please reply with a link.

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Click to view deimos47's User Page deimos47 (434)  Click to view deimos47's User Profile Talk to deimos47 in the Shout! Box May 16, 2007 - 10:56 am
good review. Good coverage. Although would have liked to see a bigger variety of games tested... but I guess its a preview.

RE: drivers.
Look at January/February nVidia driver reviews. "horrible" wasn't enough to describe it. Compare to today. Much better. Drivers can change things drastically.

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Click to view scottwilkins's User Page scottwilkins (55)  Click to view scottwilkins's User Profile Talk to scottwilkins in the Shout! Box May 16, 2007 - 08:48 am
» Why only overclocked nVidia cards?
Why did you guys test the game with the ATI card overclocked? That would have been more equal would it have not been? Or at least used a standard clocked nVidia card? Worthless review, worthless.

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Click to view genclaymore's User Page genclaymore (148)  My XFire username is: admiralflameberg Click to view genclaymore's User Profile Talk to genclaymore in the Shout! Box May 14, 2007 - 03:52 pm
It gonna take time, they need to work on the drivers for it. When something new come out of course there gonna be problems.

once they improve the drivers for it, it get better. Give it time. the driver it uses not even beta. there aplha.

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Click to view shl0791's User PageI am an AMD Agent shl0791 (547)  Talk to shl0791 in the Shout! Box I am an AMD Agent May 14, 2007 - 04:46 pm
True, but by the time they get their drivers in line for actual release, Nvidia will have their Heforce 9900 cards ready.

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Click to view Zeatrix's User Page Zeatrix (181)  My XFire username is: Zeatrix Talk to Zeatrix in the Shout! Box May 15, 2007 - 04:36 am | Edited on May 15, 2007 - 04:39 am
Yeah, ATI, unlike nVidia, doesn't update their drivers monthly for all their products on all platforms...

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Click to view Stories's User Page Stories (312)  Click to view Stories's User Profile Talk to Stories in the Shout! Box May 14, 2007 - 07:31 am | Edited on May 14, 2007 - 07:43 am
There's going to be an even bigger hole for performance between the 2900 and the 2600 than there currently is with the 8800 and the 8600...

If a 512-bit memory bus is chopped into a 1/4 to 128-bit bus, what can we expect in terms of performance from those 2600 parts? Yeesh. They better come out with a 256-bit variant (either NVidia or AMD) of any of these parts.

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Click to view Wingless's User Page Wingless (83)  Talk to Wingless in the Shout! Box May 14, 2007 - 08:36 am
I agree with you about the 256-bit bus size. Both Nvidia and AMD need to have midrange 256-bit cards to really give any value to their products. These 128-bit variants will be too weak to handle DX10 games even at a midrange level. Their DX9 performance is weak as it is and anybody wishing to buy Crysis will have a helluva problem playing that game on a 128-bit card.

128-bit = WEAKSAUCE!

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