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Posted by Brandon Sandman Bell on Monday August 13, 2007 - 07:36 AM

(Post a comment)

» 3D Performance with World In Conflict Beta

World in Conflict is the latest game to sport DX10 graphics. In this article, Brandon chats with the developer about DX10 and also examines the game's performance. Check out the results inside!

>> Click Here to read the article

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6 User Comment(s) • 4 root comment(s)
Click to view combustia78's User Page combustia78 (1)  Talk to combustia78 in the Shout! Box Aug 23, 2007 - 05:15 am
» crap review
you know why?because the most interesting SLI configuration that was a must to be included in the review, you actually intentionally ohmitted to include. the power of 8800 GTS 320 MB SLI.
you know there is no reason to buy two 8800 GTS 640 MB nor two 8800 GTX or ULTRA for a SLI CONFIGURATION due to its high price/quality.
try to make it out and then come back with the right review.
and yes, I have two of 8800 GTS 320 Mb Gainward GS (1760/550) and I think this is the best SLI combination for the moment.

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Click to view transco901's User Page transco901 (15)  My XFire username is: transco Talk to transco901 in the Shout! Box Aug 17, 2007 - 09:44 pm | Edited on Aug 17, 2007 - 09:43 pm
» Skipping this round of vid cards...
I know this is a BETA, but short of some coding miracles, I will be completely bypassing the G80/R600 gen for something worth a DX10-shit.

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Click to view GX-Brandon's User PageI am an AMD Agent GX-Brandon (369)  Talk to GX-Brandon in the Shout! Box I am an AMD Agent Aug 14, 2007 - 07:24 am
Yeah I probably will considering it's multi-threaded.

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Click to view Jodiuh's User Page Jodiuh (38)  Talk to Jodiuh in the Shout! Box Aug 14, 2007 - 01:56 pm
Good to see another fine perf article from you guys. :D Keep em comin'!

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Click to view Doomtron's User Page Doomtron (12)  Talk to Doomtron in the Shout! Box Aug 15, 2007 - 07:32 pm | Edited on Aug 15, 2007 - 07:37 pm
» ATI bugs
Okay so the game has gone gold and it shipping with the bugs for that will effect every ATI owners that can run the game. Is it ATI fault for the bugs or should i be annoyed by developer not even testing the game on ATI GPU untill they did the beta where user found the bugs for them. Like did they even think "we should test on ATI card before we release the beta". Also when the bugs were found they didn't even bother to fix it before the game went gold. Why should i wait one month before they release a patch to fix the bug and also performance issue just because they were damn lazy to test the game on ATI card on the whole development cycle.

Okay Bioshock pc demo was delayed for giving ATI and Nvidia to tweak the driver. They also made sure the game ran on both company GPU. Like Epic pc game are in Nvidia TWIMTP program too but they make sure the game runs on ATI gpu without major problem. So why couldn't Massive make sure the game ran on both company GPU like Epic , Valve , ID , Blizzard make sure they do.

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Click to view CodE-E's User Page CodE-E (312)  Click to view CodE-E's User Profile Talk to CodE-E in the Shout! Box Aug 14, 2007 - 03:09 am | Edited on Aug 14, 2007 - 03:09 am
Brandon, can you do some CPU benchmarks for this game, too, some time in the future? I'd really like to see how, say, a Q6600 performs against an X6800. Does this game significantly benefit from quad cores?

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