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Posted by Brandon Sandman Bell on Friday September 19, 2008 - 01:21 PM

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» Crysis Warhead DRM FAQ; our stance on testing hardware with Warhead

Crymod.com has posted a Crysis Warhead copy protection FAQ that outlines EA's position on the DRM implemented in Warhead, and clears up some of the confusion out there surrounding it. The FAQ begins with a letter from Crytek CEO Cevat Yerli:
Our passion is making quality games. We put our heart and soul in every game and hope that our fans will enjoy them as well. For years, Crytek fans have been passionately supportive of our efforts and we appreciate all of your dedication.

We realize that copy protection and piracy is a very emotional and hotly debated topic. It is very hard to find a solution that fits both our needs. We need to make an effort to limit piracy but we do not want to limit the experience of our fans.

Warhead uses online authentication and allows up to five activations. This gives you the opportunity to install the game as many times as you want on five different machines.

We also know that multiplayer gamers have different needs, so Crysis Wars does not have an activation limit, but requires the game to be unlocked online once you start the game for the first time. Afterwards it will be possible to play in LAN without any online connection. The CD-key is only required when playing online.

I sincerely hope that you will enjoy playing Warhead as much as we enjoyed making it. We are very proud of it. Our community is the main reason we make games. If there is something you feel we could improve, please tell us what and why and we will do our best to listen to you.

Sincerely, Cevat Yerli

The FAQ goes on to state that once the game is installed and activated, you no longer need the DVD in your drive to play the game. You can install the game on up to 5 different PCs.

EA has announced that they will be providing an authentication tool for both Warhead and Spore that will allow end users to deauthorize old PCs. Once this tool is in place, Crysis Warhead and Spore will finally be on par with Apple iTunes, which has a similar DRM scheme. We should also note that the Steam version of Warhead has the same SecuROM copy protection measures in place as the DVD version. This also includes the 5 PC limit present on the DVD version.

Despite EA's efforts to clear the air on this topic, I think we here at FiringSquad will not be using Crysis Warhead for any of our hardware testing. We'd initially planned to use the game, but will stick with the original Crysis instead. Now some will argue that BioShock shipped with similar copy protection measures last year and obviously we're using it for our hardware tests, but the difference between BioShock and Crysis Warhead is that BioShock no longer imposes the 5 PC installation limit, making it much easier for us to use the game for testing.

Once we've seen how EA's authorization tool works we will certainly reconsider testing with Warhead, but considering that EA hasn't provided any ETA on when the tool will be released we remain skeptical.

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12 User Comment(s) • 6 root comment(s)
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Click to view Sirjonk's User Page Sirjonk (34)  Talk to Sirjonk in the Shout! Box Sep 22, 2008 - 07:25 am
» dumb
Once again, game was cracked in minutes and pirates are playing DRM free versions.

Once again, legally paying customers have software on their computers known to cause screw ups.

Once again, the industry defends this move by claiming it prevents piracy.

Once again, the industry is shown to be a bunch of idiots when it comes to DRM.

Stop DRM now. I bought Warhead b/c I loved Crysis. I could have gotten it through torrent for free. You stopped NO ONE with this DRM scheme who wanted to get the game without paying. But you pissed off your paying customers, including me, who now have an unnecessary piece of software 'monitoring' me, when I could have a better version of the game without having paid for it. It is insanity. Wake the hell up EA.

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Click to view saywaaatttt's User PageI am an AMD Agent saywaaatttt (141)  Talk to saywaaatttt in the Shout! Box I am an AMD Agent Sep 21, 2008 - 04:42 am
i don't see them doing this to console users.
wii / 360 / DS / PSP / PS2 = pirate fest

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Click to view Yoshi's User Page Yoshi (2258)  Click to view Yoshi's User Profile Talk to Yoshi in the Shout! Box Sep 19, 2008 - 07:33 pm
The real problem I hear is that the DRM installs apart from the game and does not have an uninstall.

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Click to view x4 Critical's User Page x4 Critical (396)  Talk to x4 Critical in the Shout! Box Sep 20, 2008 - 06:57 am | Edited on Sep 20, 2008 - 06:58 am
You can uninstall it, however, they do not make it easy. What is worse though is uninstalling does not get rid of the entire program. I had to do some DOS editing to remove all the components of SecureROM in the past. Whether a newer version fixes that, I have no idea, but I am willing to bet it hasn't been fixed.

I am not against DRM. Unlimited installs on 5 PC's is more than enough and I do not feel like a criminal because they have it. If I did, even CD-Keys could be considered a knock against my credibility. My problem is the software they use to do it. SecureROM has become todays StarForce, with no real way to easily remove the software.

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Click to view Yoshi's User Page Yoshi (2258)  Talk to Yoshi in the Shout! Box Sep 20, 2008 - 09:28 pm
To me I like to play classic games I own every now and then because they are fun. I don't want to find out a few years from now a game isn't working because I didn't do the DRM uninstall.

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Click to view ArchmageThanos's User Page ArchmageThanos (42)  Talk to ArchmageThanos in the Shout! Box Sep 26, 2008 - 06:44 pm
» Exactly...
...and what if your drive gets hosed and you don't have a chance to "de-authorize"? Those activations can go away and you are out of a game years down the line.

DRM is useless. It penalizes the paying customers, while pirates get a better version.

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Click to view CAG-Spitfire's User Page CAG-Spitfire (489)  Talk to CAG-Spitfire in the Shout! Box Sep 19, 2008 - 04:33 pm
I appreciate the amount of time Crytek put into making the game. I understand their insecurity about piracy even if I believe it to be somewhat irrational. I understand the DRM mechanism is not wholly Crytek's decision. Nevertheless, I as a consumer have the right to not be treated like a criminal. Even if it does not directly impact my enjoyment of the game, on principle alone I will not be buying Warhead until the DRM restrictions are removed. Sincerely, An Insignificant Gamer.

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Click to view larsig's User Page larsig (780)  Talk to larsig in the Shout! Box Sep 19, 2008 - 06:19 pm
I agree with you on the hope that the devs in Crytek were not responsible for the DRM. In fact, I want to say that it's the fault of higher-up managers that know jack about computers, or have their heads so far up their ass they don't realize the measures that pirates can take to get around anything they do when it comes to DRM.

If the game installs and plays, it CAN and WILL be cracked by pirates. It's not like you need to have a phd in CS to figure it out, anyone with a hex editor and an understanding of operating systems and assembly language can figure it out. All they're doing here is giving pirates entertainment while brutally punishing consumers.

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Click to view Gundam's User Page Gundam (78)  My XFire username is: gundamx Talk to Gundam in the Shout! Box Sep 20, 2008 - 03:05 am
In fact, it already has been cracked. If anyone thinks EA using this kind of DRM to stop pirates, they are mistaken. EA has made it clear over the years that they want to stop the secondhand games market and that's exactly what this does.

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Click to view Hatecrime69's User PageI am an AMD Agent Hatecrime69 (143)  My XFire username is: hatecrime69 Talk to Hatecrime69 in the Shout! Box I am an AMD Agent Sep 19, 2008 - 03:28 pm
I knew the steam version would have the same crud drm...

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