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| | (Post a comment) » Atari defends lack of multiplayer in Ghostbusters PCGhostbusters has launched to pretty positive reviews from the online press so far. Err, let me clarify, the console press. PC gamers are pretty upset over the game's DRM scheme (online activation required) and more importantly, the game's lack of support for multiplayer. The PS3 and Xbox 360 versions of the game not only support multi, but up to 4-player co-op as well.
Curious as to why the console editions of the game ship with multi support and the PC version doesn't, Big Download contacted Atari and received the following response:
"Multiplayer for the PC version of Ghostbusters is something that Threewave and Terminal Reality always wanted to do. However, our focus was on making the console version the best that they could be - an experience that allows multiple players to re-live and re-fight many of the themes from the movies. When we looked at the resources necessary to pull off multiplayer on the consoles and the PC, it became a question of what could we do and still be excellent in our execution. We couldn't do all versions with multiplayer simultaneously with the resources that we had available - there was simply too much to do."
The one bright side for PC gamers is that the PC version of the title does sell for just $30. That's half off the $60 that the PS3 and Xbox 360 ports sell for. | Previous news article | Back to main news | Next news article  |


| 25 User Comment(s) • 7 root comment(s) |



mikey_da_man (98) Jun 18, 2009 - 12:44 pm
| » LAZY Funny how other games that come out on console AND PC are similar in nature, and all have multiplayer. Guess Atari was just too lazy or too stupid to figure it out.
Good point though about the price difference. I have the option of buying the PC, PS3, or the Xbox360 versions...so I guess it boils down to choice. I like the idea of sacrificing multiplayer and saving $30, since I don't do much multiplayer.» Login to reply to this |



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