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| | (Post a comment) » Valve: Blame Microsoft for forcing us to charge for Crash Course DLCIf Valve had their way, their upcoming Crash Course DLC for Left 4 Dead would be free for PC and Xbox 360 gamers. Instead the company claims that Microsoft insists that Valve charge for it: "We own our platform, Steam. Microsoft owns their platform. They wanted to make sure there's an economy of value there," explains Valve's Chet Faliszek to Eurogamer. When asked who determined the pricing for Crash Course (560 Microsoft Points), Faliszek responded: "Well, they helped us get the first one out for free. We had the one DLC out for free. And I think... they have to look and say, wow, we're kind of being unfair to everybody else if these guys can do that."
"It's not like we're [Valve is] looking at this as, 'Oh my god, we need some money, we're going to charge,' obviously, or we'd do it on the PC. So it's just kind of the way the system works right now."
Faliszek confirmed that Valve still plans to release Crash Course later this month. The DLC will of course be free for PC gamers. (Spotted on Shacknews) | Previous news article | Back to main news | Next news article  |


| 9 User Comment(s) • 5 root comment(s) |
kornedbeefy (10) Sep 09, 2009 - 08:05 am
| | You dummy console gamers keep kissing up to MIcrosoft and see where it leads you. If you must console game then get a PS3/Wii. Being a 360 fanboy is BAD for gamers and I'm sad to see it has become so popular. Microsoft was/is evil in the OS/app arena and it will only ruin gaming if it gets a monopoly on it. It already has you paying for online play and DLC for kripes sake. » Login to reply to this larsig (780) Sep 09, 2009 - 09:48 am
| It's hardly bad for gamers. Without xbox live we wouldn't have nearly the online support from the other two that we have now. Of course that's not saying much, their services are still shitty in comparison. Just becaues you have to pay for something doesn't mean that its ruining gaming...
Pay $6-7 or so for hours of more gameplay, what is wrong with that? If all games stayed at $50 on release with no alternate revenue streams (no adds, no dlc etc) then the games and services we see now would be much worse off. Companies would have no incentive to invest money in something of questionable profitability, and as it stands they barely have any initiative.
True there are exceptions like Blizzard and valve of course, but consider how many companies like that exist. Activision/Blizzard has a cash cow and established name, they can afford to toss money around. Valve, they are an established name and know that whatever games they make will have a good chance of doing well. The other major publishers, EA, THQ and so on are in a bad spot even with the current model of dlc and so on. You may say they should just come out with better games, but think why are there bad games? Is it because the developers and publishers set out to make a bad game? Think about that. No one in the software industry wants their projects to fail, but it happens for various reasons, preventable and otherwise.
You can go on your rantings and crusades about cheaper games and free additional content all you like. You can boycott all these games/systems all you want. But this is reality, the real world. No one is altruistic at the core, we're all greedy bastard (Not necessarily in a monetary sense). For a company, to be truly altruistic (For the sake of others and not caring about consequences to one's self, good or bad) is financial suicide and contrary to the very nature of a corporation.
All those developers, artists, etc that spent thousands of man-hours on creating content, and they need to feed themselves and their families. To these corporations, they need to keep their employees and stockholders happy. How can they do this if gamers expect their main source of income to be cheaper (while cost of production increases) and provide free additional features? True valve is passing this content for free out to customers, but consider that this content is being distributed over Live, which wile is not additional content is a service like your internet and power. It takes a lot of time to develop for and maintain, do the people working on these projects not deserve to be compensated?
The next time you ask for something free, consider the people working on the products/services. Do they deserve to be paid? Do they deserve to have their living sustained at a level fitting for their skill and knowledge? Free is only an illusion, it is being paid for somehow, either by people working or the customer. I prefer the customer take the hit.» Login to reply to this 
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peterneis (1) Sep 08, 2009 - 05:54 pm
| | Heck yeah, DLC's are always free on PC. Always has been, always will be. We'll never buy a DLC if we had to pay for it. » Login to reply to this |


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