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Posted by Brandon Sandman Bell on Thursday September 17, 2009 - 08:40 AM

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» NVIDIA exec says DirectX 11 won't drive GPU sales

While speaking with analysts at the Deutsche Bank Securities Technology Conference on Wednesday Nvidia's Sr. Vice President of Investor Relations, Mike Hara downplayed the importance of DirectX 11 and its influence on GPU sales. From Xbit Labs:
“DirectX 11 by itself is not going be the defining reason to buy a new GPU. It will be one of the reasons. This is why Microsoft is in work with the industry to allow more freedom and more creativity in how you build content, which is always good, and the new features in DirectX 11 are going to allow people to do that. But that no longer is the only reason, we believe, consumers would want to invest in a GPU.

Now, we know, people are doing a lot in the area of video, people are going to do more and more in the area of photography… I think that the things we are doing would allow the GPU to be a co-processor to the CPU and deliver better user experience, better battery life and make that computers little bit more optimized.”

While it's certainly true that the DX11 API itself isn't the only reason users buy new cards, the performance next-generation DX11 hardware will bring in existing DX9 and DX10 games certainly is probably the most defining factor. Hara disagrees though:

“Graphics industry, I think, is on the point that microprocessor industry was several years ago, when AMD made the public confession that frequency does not matter anymore and it is more about performance per watt. I think we are the same crossroad with the graphics world: framerate and resolution are nice, but today they are very high and going from 120fps to 125fps is not going to fundamentally change end-user experience. But I think the things that we are doing with Stereo 3D Vision, PhysX, about making the games more immersive, more playable is beyond framerates and resolutions. Nvidia will show with the next-generation GPUs that the compute side is now becoming more important that the graphics side."

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13 User Comment(s) • 10 root comment(s)
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Click to view deimos47's User Page deimos47 (445)  Click to view deimos47's User Profile Talk to deimos47 in the Shout! Box Sep 19, 2009 - 09:58 am
nVidia pretty much invented "GPU" with GeForce (1st DX7), GeForce3 (1st DX8), and 8800GTX (1st DX10). But obviously as we all know, 9700pro was first DX9 :).

Exactly as Labotomizer said, DX11 offers little new functionality, but just brings it under DX umbrella. Now instead of being required to buy nVIDIA GPU for extra physics effects in a game, you can use any DX11 GPU.

nVidia (unfortunately) squandered the opportunity of DX10 dominance of past 3 years. PhysX (few) highlights are Mirror's Edge and Ghostbusters.

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Click to view Shaolen's User Page Shaolen (9)  My XFire username is: Shaolen Talk to Shaolen in the Shout! Box Sep 21, 2009 - 06:53 am
Don't forget Batman : AA!!

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Click to view Labotomizer's User Page Labotomizer (1077)  Click to view Labotomizer's User Profile Talk to Labotomizer in the Shout! Box Sep 17, 2009 - 03:54 pm
This is the first time in recent memory that someone beat nvidia to market with a new DX part, with the exception of 10.1 which wasn't a huge deal. But now that ATI is going to have a significant lead time on DX11 hardware of course nvidia is downplaying the importance. It's funny, every other time we've heard from nV just how important the next DX version is and this time he's playing it down.

Don't forget that DX11 is a direct threat to CUDA and PhysX as Havoc will be able to use the compute shader on ALL DX11 cards regardless of manufacturer. That will quickly become the standard in physics acceleration unless nvidia writes PhysX to the DX11 API and enables it on all DX11 parts. If I were nvidia I'd be scared too. Their 3D product sucks (did the demo at Fry's, it looks like ass), PhysX is too proprietary to go anywhere (they should know this from Glide and 3dfx) and CUDA is a proprietary solution for the GpGPU functionallity DX11 provides.

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Click to view Samuel71's User Page Samuel71 (203)  My XFire username is: Samuel71 Click to view Samuel71's User Profile Talk to Samuel71 in the Shout! Box Sep 17, 2009 - 01:57 pm
This is ridiculous... there is no way that Hara actually believes what he just said. The vast majority of people buy high-end video cards for one reason: gaming. All other uses just make up a miniscule niche within the market.

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Click to view Kamus's User Page Kamus (120)  Talk to Kamus in the Shout! Box Sep 17, 2009 - 12:42 pm
He was going well... until the second paragraph.

So obvious he's just justifying nVidia being late to the party.

Eyefinity is a decent way to get burn that extra fillrate... pretty soon we'll have IMAX resolution at home, i can't wait.

I do wish ATi had support for 3d, physX i don't care much for, since developers can do that from directX anyhow.

I'd love for ATi to have a 3d solution though, either that or that developers start to natively support S3d for every output available.

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Click to view Cogito's User Page Cogito (110)  Talk to Cogito in the Shout! Box Sep 17, 2009 - 11:35 am
Maybe because nVidia is going be late to the DX11 party? Downplay it's importance (Just like DX10.1) to supress ATI sales and buy time 'till they can introduce their own DX11 part and THEN tout all of it's new features and performance.

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