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Posted by Brandon Sandman Bell on Wednesday November 18, 2009 - 11:08 AM

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» Supreme Commander 2 coming this Spring

Square has announced that Gas Powered Games latest RTS, Supreme Commander 2, will ship for PC and Xbox 360 this Spring:
Wednesday 18th November/...Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces SUPREME COMMANDER® 2, created by critically-acclaimed developer Gas Powered Games, will be available on the Xbox 360® video game and entertainment system from Microsoft and PC-DVD in Spring 2010.

SUPREME COMMANDER 2 is the next installment in the award-winning SUPREME COMMANDER franchise, set 25 years further into the future. Featuring numerous game enhancements, an in-depth campaign mode, online multiplayer and a unique storyline, the game represents a new dimension in RTS gaming.

Boasting intense battles on a massive scale, players will wage war, creating enormous customizable armies and experimental war machines that can change the balance of power at any given moment. Assume the role of one of the three enigmatic commanders, each representing a unique faction with a rich story that brings a new level of emotional connection to the RTS genre.

"The partnership with Square Enix has been a highlight of my career," said Chris Taylor, Founder and Creative Director of Gas Powered Games. "I couldn’t be more proud of what the team has accomplished, as the game has continually exceeded all of my expectations throughout its development."

Larry Sparks, Vice President Brands PAL Region of Square Enix Ltd. comments, “SUPREME COMMANDER 2 has already achieved fantastic recognition across media and the RTS community winning E3 Best Strategy Game 2009 from IGN, 1UP and GameSpot. We’re thrilled to be working with Gas Powered Games to release a game that really pushes the genre’s gameplay and storyline expectations to a new level.” For more information about SUPREME COMMANDER 2 please visit the official website at www.supremecommander.com

About SUPREME COMMANDER 2

Story

Set 25 years after the end of the Infinite War, SUPREME COMMANDER 2 starts with the galaxy reeling from the recent assassination of the newly elected president of the fragile Colonial Defense Coalition. The members of the Coalition – the United Earth Federation, The Illuminate and the Cybran Nation –blame each other, and the early rumbles of war can be heard throughout the galaxy.

Features

  • Take on the role of three enigmatic commanders; former friends from each of the unique factions -- The United Earth Federation (UEF), The Illuminate and the Cybran Nation -- who get dragged into a conflict of galactic consequences
  • Explore a rich, character-driven single-player game which spans over 18 missions and delivers a new level of emotional connection to the RTS genre, or take the battle online for an exhilarating multi-player experience
  • Fight action-packed battles on a massive scale, waging war with enormous land, air and naval units in visually spectacular environments, brought to life by all-new rendering technology and a true evolution of RTS controls on both platforms
  • Upgrade and customize armies with new weapons and technology and deploy them instantly on the battlefield, turning a base-level tank into a high-powered, multi-barreled, anti-aircraft-sporting multipurpose battle unit
  • Deploy wild experimental war machines that can change the balance of power at any given moment.
  • Experience a streamlined economy and redesigned UI that put the focus squarely on combat, battlefield tactics and high-level strategic decision making, and give improved player feedback in Strategic Zoom view.
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    8 User Comment(s) • 4 root comment(s)
    Click to view redman jones's User Page redman jones (102)  Talk to redman jones in the Shout! Box Nov 18, 2009 - 07:48 pm
    Balancing resource upgrades and expansion while developing a competent defense & offense was what made SupCom + FA so brilliant.. I'm really worried about this shift of focus onto combat that half of what made the 1st game so addictive will be lost.

    » Login to reply to this


    Click to view Synchronous Failure's User Page Synchronous Failure (194)  My XFire username is: synchronousfailure Click to view Synchronous Failure's User Profile Talk to Synchronous Failure in the Shout! Box Nov 18, 2009 - 02:11 pm
    I absolutely love SupCom.

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    Click to view Stories's User Page Stories (315)  Click to view Stories's User Profile Talk to Stories in the Shout! Box Nov 18, 2009 - 01:35 pm
    SupCom 1 was awesome and I still play it today. Bring on SupCom 2!

    » Login to reply to this


    Click to view LORD ORION's User Page LORD ORION (1368)  Click to view LORD ORION's User Profile Talk to LORD ORION in the Shout! Box Nov 18, 2009 - 01:09 pm
    >>Upgrade and customize armies with new weapons and technology and deploy them instantly on the battlefield, turning a base-level tank into a high-powered, multi-barreled, anti-aircraft-sporting multipurpose battle unit

    Bleah... this was already tried in Earth 2150. Fail.

    Everything else sounds great though...

    Still SupCom didn't have the feel of the masterpiece known as Total Annihilation. Maybe this one will be closer.

    » Login to reply to this
    Click to view jacobvandy's User PageI am an AMD Agent jacobvandy (1019)  My XFire username is: jacobvandy Talk to jacobvandy in the Shout! Box I am an AMD Agent Nov 18, 2009 - 01:20 pm
    what do you mean fail? i think it's a great idea. whenever i played a skirmish i just built defenses until i got to tech 3 because any units i built before that would be pretty much useless... i always ended up doing exactly what they said inspired this: tossing all low-tech units into the fire to free up population cap.

    » Login to reply to this
    Click to view LORD ORION's User Page LORD ORION (1368)  Talk to LORD ORION in the Shout! Box Nov 18, 2009 - 05:00 pm
    Blasphemer... go play StarCrap

    » Login to reply to this
    Click to view LORD ORION's User Page LORD ORION (1368)  Click to view LORD ORION's User Profile Talk to LORD ORION in the Shout! Box Nov 23, 2009 - 06:43 am
    Because that is required to make a good RTS.

    I get so many clicks to do stuff. I would rather use those clicks on blowing crap up instead of doing chores.

    » Login to reply to this


    Click to view jacobvandy's User PageI am an AMD Agent jacobvandy (1019)  My XFire username is: jacobvandy Talk to jacobvandy in the Shout! Box I am an AMD Agent Nov 18, 2009 - 05:43 pm
    lol. why not complain about the streamlining of resource gathering then?

    » Login to reply to this





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