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| | (Post a comment) » eVGA e-GeForce FX 5700 Ultra ReviewBased on NVIDIA's brand new GeForce FX 5700 Ultra GPU, the eVGA e-GeForce FX 5700 Ultra is poised to take on ATI's latest mainstream offering, the RADEON 9600 XT. The GeForce FX 5700 Ultra boasts a higher core clock frequency and even sports DDR2 memory at 900MHz. But that's not all, it can support up to 1GB of memory (including GDDR3) and is built at IBM's 0.13-micron facility. See how this card fares in today's review! | Previous news article | Back to main news | Next news article  |

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#33
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Author:
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Anonymous at 06:55am 11/6/2003
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Free HL2 with the Radeon 9600XT will win me over. NV could get me
to purchase a FX5700U by selling it at (9600XT retail price) minus
(retail price of HL2), or simply put, $139.99.
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#30
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blakemooney18 at 04:03am 10/28/2003
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blah blah no thanks the FX cards have sucked since they came out,
they are what is killing nvidia and they still are....
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#29
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Anonymous at 07:01am 10/26/2003
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Response to #11:
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I think the problem with its drivers , now nvidia is making new
drivers to get high Pixel Shader performance than ATI , and what
shows in beanchmark results nvidia is king in GPU with Af and AA ,
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#28
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Author:
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Anonymous at 08:57pm 10/25/2003
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Response to #26:
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nice comments TOOLBOY.
cg was invented because no one else made it first. FU. secondly,
when did i even mention CG specifically? i was speaking of CG in
general, ie, computer graphics. tool.
oh, and its real sweet how you put so much stake into what ms
"standardizes", ie, buys.... but if you want something
done, now, you dont wait around for microsoft to make a standard,
you make one yourself.
"HLSL compliant DX9
code".... blah blah , you are a typical geek with no real
world experience and a lot of technical @&@%!#&& to spout off. like
i said, how many games, benchmarks, applications use this garbage?
none? correct. if in fact dx9 and the "dx9 standard" were
well established, then you could @@&. at this moment you can't
becasue nothing uses it. i'll tell you what DOES need to work
however, and thats CURRENT generation software. ati's drivers dont
live up to nvidias when it comes to CONTENT creation in a field
everyone calls CG.
how phukin dorky to claim how great ati is on applications that dont
even exist. you may find out that none of the dx9 cards perform well
enough for dx9 games anyway. its like the bozos who bought a 500
dollar ti4600 thinking it would last them for 5 years. i wouldnt put
a lot of weight into what "it might do" or what it does in
one game or one benchmark.... i'd much rather the !& video card
run current generation stuff, and this article subtly points this
out with its comments on ati's drivers (and the article probably was
only talking games, too)
nvidia also should be complimneted for writing CG, its language...
nvidia has always been great with its driver
Read the rest of this comment...
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#27
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Anonymous at 05:15pm 10/25/2003
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I'm wondering if the GFX 5700 is going to be the center of the next
generation of nForce boards. They could easily put two DDR2 slots
on a mother board solely for video. DDR2 is set to scale to 800 Mhz
effective by the JEDEC (faster modules should exist near the end of
its life but not JEDEC approved). In conjuction with a dual 64 bit
DDR2 bus, the bandwidth would be roughly the same as a stock GFX
5700! That'd be very impressive performance for motherboard video.
User upgradable to 1 GB of RAM just for video? Completely unheard
of. The only downside to this idea is that motherboards are getting
really, really crowded. Such complexity increases costs far to
easily. I wouldn't expect such motherboards to be cheap.
What ever core nVidia uses inside their next nForce chipset, I hope
they gain triple head support similar to ATI's 9100 chipset.
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#26
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Author:
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Anonymous at 03:35pm 10/25/2003
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Response to #20:
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Not a bad review.
Unfortunately, the nvidia fanbois are out in force.
CG as a standard rendering system #20?
WTF are you smoking, boy? Are you that dumb, or just high on the
crak?
HLSL is the industry standard, made by microsoft with the full
cooperation of both nvidia, ati and even fricking matrox and
SIS/XGI. CG ain't. It's a hedge by nvidia because they knew their
NV3X architecture did not make it up to snuff with DX9 code. In
point of fact it doesnt measure up even using generic fragment
shaders in OpenGL ARB(2). But I don't suppose you'd know any of
that, you ignorant troll.
Nvidia's hardware pixel shaders are very slow and horribly
underpowered running HLSL compliant DX9 code. This has improved in
the 5700, which is good(!), but the 5700 is still essentially a very
fast DX8.1 part with some DX9 capability.
The 9600XT on the other hand, is an honest-to-god DX9 part that runs
real DX9 code at full DX9-standard precision. Not so with the FX
family: the drivers themselves deliberately reduce the quality of
effects in DX9 games from PS2.0 (FP24 or Better) to DX8.1 effects
(INT12 aka FX12 on the FX cards) - add to that the fact that true
trilinear anisotropic filtering just doesnt exist anymore for FX
owners, and all I can say is sorry!
Next time you presume to make statements about CG or a graphic
cards' architecture please know WTF you're talking about.
Because right now #20, you clearly don't know a @$#$ thing, and it
shows.
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#25
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Author:
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Anonymous at 04:34am 10/25/2003
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optimising games/drivers. did someone mention glide?
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#24
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Author:
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GX-Brandon at 02:00pm 10/24/2003
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Response to #21:
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Oops, thanks for catching that! I'll get it fixed, I actually didn't
sleep until Thursday night (got up around noon today), I guess it
shows there.
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