

 Tiger Woods Out...Until August!
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| | (Post a comment) » NVIDIA's SLI Technology3dfx's Voodoo2 SLI was the pinnacle of graphics performance when it was released. The premise was simple, combine two Voodoo2 boards for twice the pixel-pushing horsepower. Since then, competing technologies have attempted to follow-up SLI but have fallen short in one area or another. Now NVIDIA is back with its PCI Express-based scalable link interface, and the concept looks like a winner. Read all about it in this article! | Previous news article | Back to main news | Next news article  |

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#28
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Author:
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Anonymous at 06:52am 07/5/2004
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Response to #26:
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the point is you WONT get excellent FPS, you'll get 80 because doom3
is capped.
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#27
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Author:
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Anonymous at 06:07pm 07/3/2004
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Response to #24:
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jaggies i sure dont care about them thus i dont use FSAA why bother?
Speed is king all i care about is the gameplay and that the graphics
are good they dont have to jaggyless since the jaggies r so small
and only on thin lines and edges, use some logic! AA to me is what
singing is to cielene deon a past time.
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#26
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Author:
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Anonymous at 05:58pm 07/3/2004
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Response to #22:
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i think you are all blowing doom3 out of proportion interms of its
graphical eye candy it will have and the high spec systems that you
will need to run it. Doom3 wont look much better than far cry and
the thing is with it being id they will code it more efficiently.
You shouldnt need more than 2.0 ghz proc and even a geforce 2 mx
64MB would work well and if you dont mind playing at 640x480 you'll
get excellent FPS. i dont mind 640x480 at all i run far cry at that
with every on low except water n special effects on celeron 2.7
with radeon 9200 SE i get 50FPS on average.
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#25
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Author:
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Swaid at 01:51pm 06/29/2004
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Response to #23:
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That was the whole point of nvidia in purchasing 3Dfx's IP. There
were other reasons why SLI hasnt been used on "modern" gfx
card until PCIe came out. You would also have to remember that
nvidia had products that were faster then the multi-proc VS100
cards. So quit trying to dig up 3Dfx's grave. They were a great
company... but aparently not that great since they are not around
anymore. Aureal was another one... but Creative Labs was to blame
for that fall (ie Court/Lawyer fees).
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#24
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Author:
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Anonymous at 09:38am 06/29/2004
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What erks me is that the old 3DFx anti-aliasing was still better
than anything available today. So I hope (pray, grovel, sacrafice
anything avilable) that this SLI solution allows bigger better FSAA.
Well, 'cus jaggies just suck!
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#22
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Author:
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Anonymous at 12:38am 06/29/2004
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Response to #18:
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80 - Doom 3 is capped isnt it?
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#19
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Author:
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Mad_Skills at 08:57pm 06/28/2004
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big question, is this the same as what Alienware is offering on the
ALX series PC's now?
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#18
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Author:
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Anonymous at 07:37pm 06/28/2004
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Comment:
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How many FPS in Doom3/Quake4 would one get with a system like
2x6800 Ultra SLI + ~4GHz P4 + 1Gb DDR2 RAM
maybe 80-100 or what?
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#17
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Author:
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Eclipse (View my Profile) at 03:22pm 06/28/2004
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Response to #15:
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It doesn't matter how many people own them. The SLI version will
still win in the benchmarks, and that will be true until ATI has
their own SLI option. 2 cards > 1 card. It may seem like apples
to oranges, but a win is a win when you are comparing video cards.
Also #12 made a good point. Buy one 6800 now, and when the next
round of cards comes along, buy your second. It's unlikely that
future cards will be 1.86 times as fast without being over 2x the
price.
What would you rather pay? $400 now and $400 later, or $400 now and
$200 later? That example is using 9800 Pro prices from a year ago,
and today.
Anyway, I won't be buying one, but it's nice to know the option is
there if I ever go crazy and decide to blow $1000 on video cards.
Envelope, consider yourself pushed.
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#16
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Author:
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Teyecoon at 03:08pm 06/28/2004
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Comment:
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Now we just need some CPU clustering and flight sims will kick @ss.
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