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| | (Post a comment) » nForce4 SLI Performance PreviewEver since NVIDIA's SLI technology was announced earlier this summer, gamers everywhere have been eager to see how it performs. Well folks, today is that day! In this article we push GeForce 6800 GT SLI and GeForce 6600 GT SLI configurations through a battery of benchmarks. Do two GeForce 6600 GT cards equal one GeForce 6800 GT? Does SLI really provide double the performance? Find the answers inside! | Previous news article | Back to main news | Next news article  |

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#43
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Author:
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Anonymous at 12:19am 11/30/2004
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Look at the LOMAC figures for what would happen if your driver isnt
"optimised" for your game.
What about playing HL Source? Try benching that, I wonder if they
"optimised" for HL Source (or will it fall under HL2
umberella?)
I was thinking the old Quack3 scenario of driver optimisation
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#42
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Author:
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i_touch_little_boys (View my Profile) at 05:25pm 11/28/2004
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2* 6800ultra ($500) + MB ($200)= more than what i pay for my car
insurance (6 month)
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#40
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Author:
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ank (View my Profile) at 12:02pm 11/27/2004
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Response to #38:
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SLI seems a bit of a wash to me. The problems are that Graphics
card technology accelerates too quickly and prices don't drop fast
enough. By the time it becomes economical to purchase the second
card, technology would have jumped to make you obsolete. Think of
9800Pro prices that are still hovering at 150 after 2 years. Within
that time period, technology has improved far too much to make the
overall price tag or both cards worthwhile. Buying two cards seems
always seems more expensive and less useful then just buying one
higher-end card. This sort of technology is much more useful to
CPUs, where two 2.0GHZ machines are 75 dollars each, while a 3.5GHZ
is 800. In graphics cards, the prices scale much better and the
performance improvements from generation to generation are extreme.
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#39
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David, Cardiff, U.K. at 07:58pm 11/26/2004
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Response to #37:
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Dual CPU is probably good for AI calculations, if it can be done.
It is not so good for physics, as that is consequential.
AI is mental perception/predication of phyics, which is not in sync
with the physical world.
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#38
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Author:
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vanzagar at 09:05am 11/26/2004
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Response to #14:
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The point is to buy a card now, then you could buy another many
months later at half the price and get the performace gain at the
reduced cost. I would never buy both now...
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#37
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Author:
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Anonymous at 05:42am 11/26/2004
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#35 Actually there are prototype dual CPU SLI motherboards for the
workstation market, I remember reading about it and seeing an image
way back in either May or April in some preview articles at some
website. I also think that images and an article showed up on a
MaximumPC mag a while back.
If I'm not mistaken PCI-X SLI was really made for the workstation
market originaly because because of the PCI-express bus capabilities
and because the (we can spend the money) workstation market,
although they probably did not demand it, will greatly benefit from
being able to render super duper ultra complex and large 3d images
at a faster speed than what the current technology allows.
Of course this will also be tempting to workstation clients who were
not really interested in upgrading to PCI-Express systems so in the
long run they will probably buy it.
Of course Nvidia has their SLI but Alienware I think also has their
own way of doing SLI but I think they cannot call it SLI probably
because Nvidia could have copyrighted that 3DFX term.
ATI can obviously come out with their RadeonIGP chipsets with some
type of SLI whenever they feel like it, we will probably find out
next year, or they may just put out a card that has a single GPU to
take down both 6800U express just like the current ATI high end can
make SLI look silly.
I alse read the tom'shardware review and I personally feel that for
anyone to really enjoy SLI gaming they really have to have either a
dual cpu+SLI mobo version or an Intel P4HT mobo since that CPU can
handle dual threads.
I personally feel that if I were to purchase, I would go the dual
cpu+SLI mobo with at least 2 to
Read the rest of this comment...
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#36
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Author:
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David, Cardiff, U.K. at 09:23pm 11/24/2004
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Response to #33:
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I am not sure. Normally it is a CPU/MB issue, when there is no speed
improvement on the GPU.
The thing to consider with this SLI, is the CPU/GPU ratio in
relation to CPU creating physics, within a time interval, then
passing it onto the GPU to create the visual for that physics,
within another time interval. The human brain then reads the physics
back from the visual, predicts the next physics, depending on what
physical action it applies to the mouse etc.
If the CPU cannot generate physics for the GPU fast enough, then
there will be less frequent change in the visual.
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#35
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Author:
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GX-Brandon at 01:43pm 11/24/2004
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#31: I don't think a 2P SLI motherboard has been announced yet. I'm
sure Tyan/Supermicro will make one eventually for the workstation
market though.
#33: NVIDIA is still working on improving their driver for SLI. The
numbers will surely only be going up from here.
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#34
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Author:
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no_way at 12:24pm 11/24/2004
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Okay, first, why only 2-way SLI ? SFR should work fine and dandy
with 4-way setup.
Second, they idea that it works only for titles that NVidia cares to
implement in their drivers is really idiotic. I'd bay shitloads of
money for this thing and still be at the mercy of NV driver team to
implement support for my favourite software that i may have written
myself ? Thats just stupid.
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#33
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Author:
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wazooda at 09:41am 11/24/2004
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Comment:
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Why are the HDR Volcano scores pretty much the same for SLI and
non-SLI GT??
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