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Posted by Chris Crazipper Angelini on Monday April 04, 2005 - 08:04 AM

(Post a comment)

» Intel's Dual-Core Pentium Extreme Edition 840 Performance Pre-Preview

2005 will no doubt go down as the year for dual-core. With clock speeds beginning to taper off, both AMD and Intel are shifting in a different direction, integrating multiple cores on the same processor die. Intel was first to get a dual-core chip in our hands, the Pentium Extreme Edition 840. Read all about its design and new chipset platform as well as how it performns in comparison to previous Intel processors, as well as the competition in this article!

>> Click Here to read the article

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 Quick Jump [ >1< |  2  |  3  |  4  ] Page 2
#30 Author: Anonymous at 08:50am 04/19/2005  
Comment:
Reply to This
Something is wrong with their doom 3 benchmark settings, or how they
ran the bench.


I tried to emulate the same settings they used; I'm using an
x800xt-pe so I set the card to stock, and I have a P4 3.4EE (s478) @
3.71 ghz ATM (could have set it to 3.8 ghz to match the 570J), and I
closed all background tasks except Ati Tray tools.

I do have 2 GB Ram (2.5-2-3-8 timings)
Using cat 5.3 openGL. AA is *Disabled*.

1024x768, HIGH: First run: 81.1, 2nd+ runs: 96.5-97.5
1024x768, ULTRA: First run: 74.4, 2nd+ runs: 90.8-91.7

According to that, I'm doing better than the A64s, and massacring
the P4's.


And the "first run" of the benchmark (INCLUDING if you use
/vid_restart) is never valid, because you are throwing in video
cache thrashing and hard disk swapping in there (notice how the HD
thrashes when you first start the game and run the bench?- (assuming
of course it was the first time loading the game for that boot). My
first run score is horrible (no way a 3.2 Prescott can touch a S478
3.7ee), so that can't be right. And the 2nd and higher runs match
the A64's.


So: either:
1) they were using 1st runs only (which could give anywhere between
80-86)

2) they did multiple runs, but had a bunch of background apps open
(I lost 10 fps from the valid above results by having IE, Trillian,
TencentQQ, and a few other programs running)

3) they were using AA and didn't tell anyone. (AF is automatically
enabled for HQ and Ultra)

 
#29 Author: Sunday Ironfoot at 06:49am 04/6/2005  
Response to #26:
Reply to This
True Athlon 64s are faster (for games at least), but not because of
64bits, more to do with it's more efficient architecture and it's
Hyper Transport amoung other things!

 
#28 Author: dbb970s at 05:07am 04/6/2005  
Response to #21:
Reply to This
No flames required, but actually the system was quite usable for
basic Office apps and Internet browsing even with all that going on
(the RAID0 array doesn't hurt either).


I wouldn't dare fire up a game under those conditions though. Any
time I fire up a game, Norton background services get disabled and
Folding@Home gets paused.

 
#27 Author: Anonymous at 11:07pm 04/5/2005  
Response to #26:
Reply to This
Well see those 64-bit AMDs had this concept that is rather nice.
They were (stay with me) FASTER at 32-bit. WoW!

 
#26 Author: Sunday Ironfoot at 03:51pm 04/5/2005  
Comment:
Reply to This
So people are #$@%$#$! about intel releasing a new technology that
offers no real advantages at all until software applications come
along to take advantage of it. Hmmm, a bit like 64bit Athlon
processors then when they first came out. :p

 
#25 Author: GX-Brandon at 12:34pm 04/5/2005  
Response to #22:
Reply to This
Just as a reminder, we crank up the res like that in CPU benches
just to provide some perspective. All too often readers would see
huge deltas between CPUs at 640x480 or 800x600 and expect that to
occur at higher resolutions.


#23: The reason we skimped on the game benchmarks is because we had
less than 72 hours between the time we received the hardware and the
article had to be posted. Games are single-threaded and won't take
advantage of dual-core, we mentioned this multiple times in the
article. So rather than highlight a bunch of games showing no
performance difference, we tried to find more apps. Remember that
this is a "pre-preview", in follow-up articles we're going
to revisit the topic, which is why I asked for examples of how you
multitask earlier in this thread.

 
#24 Author: Anonymous at 09:24am 04/5/2005  
Response to #16:
Reply to This
What LOL? This is a gaming site, and gaming is the most intensive
tasks most processors are going to be put to around here.

 
#23 Author: Anonymous at 09:23am 04/5/2005  
Response to #22:
Reply to This
Indeed, the gaming performance is so abysmal it's scary.

I also wonder why there were so few game benchmarks and such an
unusual number of synthetic benchmarks. I guess the reviewer got
away with a big lump of greenbacks.

 
#22 Author: Anonymous at 08:46am 04/5/2005  
Comment:
Reply to This
WTF does the Sandra and media encoding benchmarks have to do with
gaming? I thought this was a gaming website. My favorite is the
16x12 Doom3 Bench with everything turned up to create a vid card
bottleneck.


The only conclusion that can be drawn from the gaming benchmarks is
that no gamer in his right mind will be buying a dual core processor
over a higher clocked single core processor anytime soon. It's not
really a double edged sword at all. It's more like a stupid stick.
Anyone who buys a dual core processor for gaming has been hit one
too many times with the stupid stick.


I don't see how dual core processors are interesting for gamers at
all. Is there some sick AI project going on out there that will be
added to a game to create the most immersive experience ever? Till
then, dual core processors are a huge waste of clockcycles. I am
guessing this will be a boon for folding@home and seti@home though.

 
#21 Author: dichotomy at 04:40am 04/5/2005  
Response to #20:
Reply to This
hmm... it appears the amount of hard drive access, and possibly
cd/dvd-rom access involved in those tasks would make that proccess
painfully slow regardless of the system. sounds like a set it and go
read a book somewhere far away from the sound of your spinning
drives kind of thing. However I could be wrong so please correct me
in a flame.

 
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