

 Tiger Woods Out...Until August!
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#59
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Author:
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Anonymous at 10:21pm 06/16/2005
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We specialize in worldwide distribution of electronic components
with emphasis on obsolete and hard to find devices
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#58
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Anonymous at 09:40am 06/14/2005
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Response to #57:
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Who cares about the issues, it is the same game as 1942. I'll wait
for it to hit the discount bin, that will give them plenty of time
to work out the issues.
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#57
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GX-Tuan at 05:26am 06/13/2005
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It's great that the demo is working nicely for many of you, however,
you can't excuse the fact that it gives many other users quite a
time of frustration.
The point of the matter is, EA and DICE are both entities with quite
a considerable amount of money and time. They have huge testing
departments. Remember one thing, they are corporations, and their
main goals are to: produce products that sell to keep its share
holders and principles happy.
To that length, it's really disappointing to see the game that,
let's be honest, almost everyone has been waiting for anxiously, be
in the state that it is.
Why has EA bundled a driver? Because they know there are issues. If
you read Jakub's review of this demo, you can clearly see that he
outlines all the current issues.
This game was a long time in development. They had BF1942 and BF:V
to learn from and build on. Yet, we have this kind of ordeal. There
are games, that are great in epic scope, whose parent publishers and
developers have! taken the time to sort out bugs and
inconsistancies, yet this demo is giving a lot of people problems.
Do you think if this was for your favorite console today, that you
would accept these kinds of issues? That certain things may or may
not work? With next generation consoles all going online and having
hard drives included in them, EXPECT publishes to get pig lazy and
deliver this kind of RELEASE-FIRST-FIX-LATER,
MONEY-FIRST-CUSTOMER-SECOND kind of content.
/ GX-Tuan
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#56
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Author:
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Sibop at 09:58pm 06/12/2005
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Response to #54:
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I've read that a bunch of people who set the game graphics setting
to max (or close) and have 1GB ram end up experiencing a lot of lag
as the game starts to page data from the HDD. I checked it out and
the game eats up close to 800 MBs of RAM. Since WinXP almost eats up
the rest, there seems to be little wiggling space for other
applications that might also be running.
So, if you have a gfx card that can actually support the highest
settings, getting an extra stick of 512 or 1024 MB RAM might be
ideal. Although it does seem ridicilous that the game requires about
1GB of RAM... This might get even worse of 64 player maps. (i know
the terrain is the same, but there will probably be more vehicles
etc.)
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#54
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Author:
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Anonymous at 10:26am 06/12/2005
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Load times for this game are really really long and I thought it
froze so twice I hit esc and other keys due to impatience. It isn't
the smoothest game, but it is a demo after all, new, and seems to
demand a lot of resources.
Graphics are pretty good.
AMD XP3200+
1gb Hyperx pc3200
ATI AIW X800 XT
A ton of hard disk space
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#53
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Lenin22 at 09:59am 06/12/2005
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551KB/s :) Ok I installed it and got to playing. When I clicked on
single player it loaded for 15 seconds or so...It took me a crapload
of time to setup an account. Seting up a server (loading the
singleplayer game) took a lot of time too (3-5 mins)...The graphics
didnt look good at all but I may have forgotten to raise the
graphics settings. 10min limit per match...the game is just like
desert combat....ugh...I am very dissapointed... :( This is sad
considering my system (3800+/1GB PC4000/X800XL)...
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#52
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Author:
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Anonymous at 01:58am 06/12/2005
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all those complaining about graphical glitches and are running an
nvidia card should use the drivers provided by EA. (Using the Nvidia
drivers I had installed caused many graphical glitches but when
installing the drivers provided by EA all these issues fixed.
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#51
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Author:
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Brute at 10:22pm 06/11/2005
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I'm really liking the demo. Hovering in the JSF, circling around a
capture point AC-130 style in the Blackhawk, the laser guided
missiles on the Strike Flanker... killing people with the
defibrilator... a hell of a lot of fun. VOIP works great; I just
wish I could get it working in more than just squads.
Tuan, my dad and I are using the Catalyst 5.5 drivers on a 9700 Pro
and a 9500 Pro, respectively, and we've only had the optimization
delay once. No crashes, no missing textures.
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#50
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Author:
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Anonymous at 09:24pm 06/11/2005
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Well it usually takes the BF people about 6 months to get the game
right after it comes out. When 1942 came out you had to edit a .con
file to get it to run, and vietnam took a while to add gameplay
things that should of been in at the begining.
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