Summary: Nuclear Dawn is a Source-based FPS/RTS hybrid, the first commercial project from Dutch indie developer InterWave Studios, aiming to offer the best of both genres without watering down either one. It follows the convention of similar titles including Savage and Natural Selection, which see a team of first-person combatants taking to the field as a strategic commander watches over them, building structures, researching technology, and so on. Is it worth the price of admission? Read on and find out!
Nuclear Dawn is a Source-based FPS/RTS hybrid, the first commercial project from Dutch indie developer InterWave Studios, aiming to offer the best of both genres without watering down either one. It follows the convention of similar titles including Savage and Natural Selection, which see a team of first-person combatants taking to the field as a strategic commander watches over them, building structures, researching technology, and so on. Such conflict rages between two factions -- the Empire and the Consortium -- in the form of an endless struggle for precious resources in several post-apocalyptic wastelands modeled after real-world locations. The game is available now on Steam for $25, but is it worth the price of admission? Read on and find out! [image]
Gameplay
Both commanders are able to project their power from the relative safety of their ivory towers, beyond the ability to build turrets to fortify positions. Research the proper technology and three command abilities become available, but with a per-use resource cost. These allow you to heal friendly soldiers within a small radius, deploy a barrage of mortar shells, or blanket an area in poisonous gas, all on demand. The bird’s eye view with which commander’s view the battlefield is an asset, as well; simply turning it toward the opponent’s side of the map will reveal enemy positions and help to determine weaknesses in their defenses.
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There are four playable classes in Nuclear Dawn, each with their own strengths and weaknesses. Assault plays the part of the well-rounded soldier and has a unique thermal imaging vision mode that helps them see enemies that may be cloaked. The exoskeleton class wears a thick suit of armor and carries heavy weapons, making them slow-moving but formidable fighters, especially when they hunker down. The Stealth class, light and agile, is ill-suited for frontal combat, but the ability to become invisible and sneak up behind enemies for a swift blade kill or snipe unseen makes up for that. Finally, Support handles various other tasks, including repairing damaged structures and healing teammates. Each class has at least one alternate load-out, allowing you to further specialize the role they play on the battlefield. For instance, the assault class can have a shotgun and grenade launcher instead of rifle and pistol, for extra oomph against crowds or buildings. The exo can have a minigun for spewing bullets at soft targets, or a railgun/rocket launcher (depending on the faction) for sieging. Support players must choose between healing players or repairing buildings; that is, if they don’t want to just pick up a flamethrower and go on the offense. If sniping is more your thing, you can opt for a long-range rifle instead of lethal arm-blades on your Stealth soldier. These loadouts, as well as the classes themselves, can be changed either between spawns or at an armory, so that each player can adapt and react to the threats facing them. [image]
Various actions throughout the course of playing the game will earn you experience points, which comprise your score for the round and are added to your lifetime total upon its completion. A kill is worth 10 points, destroying an enemy structure worth 20, helping to capture the primary resource node worth 30, etc. Ranking up happens in a fashion familiar to most players of military first-person shooters, following the progression from Private to Corporal to Sergeant, and so on, all the way up to Colonel and even General. Along with unlocking specific tiered achievements for playing as the different classes, ranking up will grant you access to new weapons and abilities, as well as gizmos (attachments) so that you can further customize your loadouts and dominate the battlefield. Graphics
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