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Need For Speed: Underground Optimization Guide
March 26, 2004 Stathi Chaffie Papadopoulos

Summary: Looking to get the most out of EA's latest title in the Need For Speed series? In this article Stathi tests Need for Speed: Underground with a variety of DirectX 7, 8, and 9 graphics cards, going over all the graphics settings with descriptions, screenshots, and performance analysis. See which settings work best for your graphics card in our Need For Speed: Underground optimization guide!


Introduction and Test Bed SetupPage:: ( 1 / 6 )


Electronic Arts has been around for many years, starting out with their first Need for Speed game (one of the best I must add), and recently releasing their fifty-millionth game in the series - Need for Speed: Underground. These games have made their place in car enthusiasts and PC gamer’s hearts because of the realistic game engine (at least in Porsche Unleashed), and simply for being a great car racing game. This newest addition brings customizability (Hood scoops, 20” Yokohama Chrome Rims, Nitrous Oxide, etc...), a great slew of cars from the past and present, and a new look at street racing. In this article, I plan to show everyone the various settings in this newest addition, along with explanations of what these settings do and the performance hit associated with these settings.


Testbed setup and explaination


Since here at Firingsquad we are the “Home of the Hardcore Gamer”, we like to give you the reader a deeper glimpse as to what hardware we are using and what settings we have when playing the latest and greatest games. So in doing this, I give you my machine, its contents, and it’s pre-game attributes.


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System Setup


Intel Pentium 4 2.8Ghz

ASUS P4S8X

768MB DDR333 Memory

80GB Western Digital Hard Drive (7200 RPM)

Windows XP Professional SP1

DirectX 9.0b

Need For Speed Underground: Version 1.2.51733

Video Cards used for Testing


ATI Radeon 9800XT with Zalman ZM80C-HP Heatpipe Cooler and ZM-OP1 fan
Tyan Tachyon G9500 Pro (unlocked)
Driver Catalyst Version 4.3

ASUS V9280S Ti4200 8X
Chaintech A-G481 MX440 8X
Driver Forceware Version 56.64


Pre-Game Attributes


I have displayed for you my ATI RADEON 9800XT and my Tyan Tachyon G9500 Pro display properties and settings to give you a better understanding of how this machine is setup prior to initialization of game.

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Here are the settings for the ASUS V9280S Ti4200 8X and the Chaintech A-G481 MX440 8X cards. They are also set to default to allow for the smoothest gameplay possible respectively.

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*Test Notes: Anti-Aliasing and Anisotropic Filtering were disabled on all cards in this test. Motion Blur and Light Trails will cancel out AA and AF, and since we’re here to get the best performance out of the game while playing it as the developer intended, this is the way to go.





SIDEBAR: Need for Speed Underground Official Website


Game Menu and SettingsPage:: ( 2 / 6 )

The first menu you see after you create a user profile is the main menu. From here you can select the various game modes, go to options page, and use your PC’s online capabilities to go head to head against the world of Need for Speeders. For right now, we will worry about the options since this is an optimization guide. Select options and your screen should look like so...

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As you see from the pictures above there are alot of configurable variables, even before you get to the where you are customizing display properties. For this article we will use 1024x768 as our resolution (which I hope all of you are using at minimum), with detail settings set to default. We want to be playing with the best possible picture at a decent resolution.

So now that we have all the basics out of the way, let’s show you what each of those settings under the Customize Display Settings Menu do. For this part of the article, I will breakdown each of the Settings in detail, let you know what they do, tell you what
performance hit to expect, if any, and show you screenshots of these settings so you get a better understanding and see for yourself. And after all of this good stuff is said and done, I will give you my recommended settings for this game for several popular video cards from ATI and NVIDIA to get the most out of this game.




SIDEBAR: It’s a shame NFS: Underground doesn’t have the ability to record demos, it would make an excellent tool for benchmarking.


Details, Details, DetailsPage:: ( 3 / 6 )

Car Reflection Update Rate:
This attribute specifies how fast and smooth you want the reflections to be on your car from objects like buildings and lights sources. The higher you set this, the more realism you get from the game, especially in city streets with neon and bright white lights. You really shouldn’t turn this completely off, unless you have a real old card or a budget card...

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 41.2 36 5.2
Tachyon G9500 PRO 38.9 34.5 4.4
ASUS V9280S 37.5 32.7 4.8
Chaintech GeForce4 MX440 38.8 31.5 7.3



On to Car Reflection Detail...

Car Reflection Detail:
This setting is pretty self-explanatory. This adds depth and realism to the shadows and lights that reflect off your car’s paint job. Higher settings will give the reflections more realistic curves, less jagginess in other words, and gives the reflection a true-form shape. Turning this setting up to the maximum makes the car look a ton better and definitely gives you a more enjoyable experience, especially in well lit areas of each course.

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 42.3 36 6.3
Tachyon G9500 PRO 39.1 34.5 4.6
ASUS V9280S 36.1 32.7 3.4
Chaintech GeForce4 MX440 37.5 31.5 6




Car Shadow:
This setting allows for shadows to be visible on the ground from the car, in respect to the light sources on the screen. Again, another settings that adds realism, but fairly unimportant in this game due to the fact that you’ll be going too fast to ever sit back and say “I wonder how my shadow looked when I flew by that Focus?”

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 39.5 36 3.5
Tachyon G9500 PRO 35.5 34.5 1
ASUS V9280S 33.4 32.7 0.7
Chaintech GeForce4 MX440 32.1 31.5 0.6




Car Headlight:
Enables your headlights to illuminate objects in front of you like the road, buildings, signs, etc... If you care to play the way the developer intended, to get a real feel for the game, leave this setting on.

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 39.6 36 3.6
Tachyon G9500 PRO 35.6 34.5 1.1
ASUS V9280S 36.1 32.7 3.4
Chaintech GeForce4 MX440 N/A N/A N/A




Car Geometry Detail:
Honestly, one of the most important attributes to set. Settings this too low will give you shapes that are not true in form, such as tires that are octagonal, instead of being rounded off.

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 36.7 36 0.7
Tachyon G9500 PRO 35.1 34.5 0.6
ASUS V9280S 34.3 32.7 1.6
Chaintech GeForce4 MX440 33.1 31.5 1.6




Crowds:
No need for pictures on this one. Do you want crowds at the beginning and the ending of your races or not? Virtually no hit in performance (maybe 1 FPS at the beginning of a race).













SIDEBAR: NFS: Underground features 20 different cars to race.


Details, Details, Details (cont’d)Page:: ( 4 / 6 )


World Detail:
This customizable setting could very well be one that will not be seen by the untrained eye. This basically details the textures and objects that are on the screen at any given time, giving them a truer form and a more realistic image is displayed because of this enhancement. It takes a while to see the difference, but pay close attention to trees, signs, and cones, etc... You should be able to distinguish the difference. In the screenshots below pay particular attention to the spotlight near your car (note the difference in the light beams), and the additional textures used on the tree above it.

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 39 36 3
Tachyon G9500 PRO 33.9 34.5 -0.6
ASUS V9280S 32.7 32.7 0
Chaintech GeForce4 MX440 33.1 31.5 1.6




Road Reflection Detail:
Again, a setting definitely needed for superb quality and realism. This adds lighting effects and makes the wet pavement areas and slick surfaces reflective, allowing for a mirror effect.

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 44.9 36 8.9
Tachyon G9500 PRO 39.8 34.5 5.3
ASUS V9280S 38.3 32.7 5.6
Chaintech GeForce4 MX440 33.9 31.5 2.4




Light Trails:
Remember when you first set your computer’s mouse pointer to give a trail and how it looked on your computer screen? Well, that’s kind of what is happening here. As your car races down the road, lights are blended into the background image, thus creating a realistic moving effect, also first shown in Fast and the Furious, in the first grand race scene.

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 37 36 1
Tachyon G9500 PRO 35.5 34.5 1
ASUS V9280S 34.7 32.7 2
Chaintech GeForce4 MX440 N/A N/A N/A




Light Glow:
This setting allows for the lights on your car to give off a glow as a car would in real life. Think of looking straight at the front end of a car at night when the lights are on. This is the effect being shown here.

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 36.3 36 0.3
Tachyon G9500 PRO 35.6 34.5 1.1
ASUS V9280S 33.4 32.7 0.7
Chaintech GeForce4 MX440 32.2 31.5 0.7




Animated Textures:
This allows for arrows that point the way, cones with yellow blinkers, and billboards and signs to have animation. Go ahead and set this to on for no hit in performance is attributed to this setting(less than .5 FPS).

Particle System:
Ever drive down a street behind another car on a day in which it has previously rained and have the car throw a mist of water onto your windshield from his tires. That’s exactly the case here. This shows particles that get kicked up while your car and other cars are driving at Mach-10 down the road.

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 39.6 36 3.6
Tachyon G9500 PRO 35.7 34.5 1.2
ASUS V9280S 33.4 32.7 0.7
Chaintech GeForce4 MX440 33.1 31.5 1.6



And finally…

Motion Blur:
The king of all settings… This is by far the coolest setting to enable. As your speed increases relative to your surroundings, the GPU will blend the picture into itself, thus creating a blur of the world around you. This adds depth and realism in respect to your ever-so-fastly accelerating ride.

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Performance hit (FPS) Off On Difference
RADEON 9800 XT 34.4 36 -1.6
Tachyon G9500 PRO 36.6 34.5 2.1
ASUS V9280S 32.5 32.7 -0.2
Chaintech GeForce4 MX440 N/A N/A N/A





SIDEBAR: NFS: Underground is available on 5 different platforms, PS2, Xbox, PC, Gamecube, and Gameboy Advance.


Recommended SettingsPage:: ( 5 / 6 )

Each video card has to be specifically tuned to give the best combination of performance and quality so that the game keeps you enthused while still playing smoothly. Here is a list of video cards, and the settings I recommend for each of them to get the highest level of performance while maintaining a good level of quality.

High-end Cards: ATI RADEON 9500Pro/9800/9800Pro/9800XT, NVIDIA GFFX 5900, 5900/5950Ultra

With these cards you can set everything to maximum. These cards have the memory, bandwidth, and the pipelines to conquer these settings without to much of a performance hit. Besides, if you own these cards, you spent the money to be able to do this. Settings involved out of the game(AA or AF) may play an important role in making the game lag more, but most of these cards, minus the standard 9800 and the standard 5900 should be able to be maxed out and still have very enjoyable game play.

Mid-level Performance Cards: ATI RADEON 9600Pro/9600XT, GFFX 5700/5800Ultra

These cards have great performance, and great price tags. They are fully DirectX 9 compliant, and have at least 128Mb of DDR memory. That makes them fair game for gamers with a smaller budget. My recommendations are as follows: 1024x768. Set the driver settings to default or 2xAA and 4xAF. Set everything in-game to maximum except for Car Reflection Update Rate, Car Reflection Detail, and Road Reflection Detail. Set these exemptions to one tick below the maximum settings. If the game runs choppy, eliminate Road Reflection Detail. This should definitely look and run great with this setting.

Mainstream/Budget Cards: ATI RADEON 9600/9600SE/9200, GFFX 5200/5200Ultra, GF4 Ti4200 8X, MX440 8X

If you are a hardcore gamer reading this article, most likely you will not own one of these cards. But there are people that attempt to make there budget cards work pretty hard to get acceptable game play. Some of these cards are not fully DirectX 8 compliant, so not all features will work: Motion Blur, Reflective lighting, Light trails. This game does have some hefty requirements, so good luck with it on these cards. Keep the resolution at 1024x768, but keep AA and AF disabled to get the smoothest and best looking gameplay you can out of these cards.

The old cliché still has never left us “Newer games sport newer technologies and if you don’t keep up, you’re left in the dark”, and still holds true. Need For Speed: Underground requires a pretty good GPU and memory interface to run smoothly, and to appreciate the game in full detail, your looking at needing a mid-to-high level video card.
Buying a budget or mainstream card means you will have to cut corners with settings, and you may not get the same feel the producers expected you to.




SIDEBAR: NFS: Underground includes music from Crystal Method


ConclusionPage:: ( 6 / 6 )


In closing, if you are that guy that just picked up a new RADEON 9800Pro/XT, or the bandwidth behemoth GeForce FX 5900, 5900/5950 Ultra and you are a PC car game enthusiast this is your game. Set those settings to their maximums and enjoy the ride. Need for Speed: Underground will keep you on your feet for a long time, with each level getting harder and harder. And pay attention to detail, because this car game brings a whole slew of interesting and intense technology to the plate.

Eye candy features like Motion Blur, Car Reflection Update Rate, and Light trails are just some of the great options that you want to set to maximum. In doing so, Need for Speed: Underground becomes a completely immersive racing game.

*Special thanks to PIZZADOX for allowing use of his user profile which enabled me to have access to all of the tracks, all of the cars, and all of the money to completely personalize my car.

*Note: This is not a video card comparison article, but a tweaking guide for various cards. Overclocking your video card may result in higher FPS, but may also lead to display corruption.




SIDEBAR: Game optimization guides are a new feature we’d like your input on. Do you like these types of articles and would like to see more? Have any tips or things missed? Drop your feedback in the news comments!

© Copyright 2003 FS Media, Inc.
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