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3D Performance with F.E.A.R. Part 1: Mainstream Cards
October 20, 2005 Brandon Sandman Bell

Summary: With its advanced graphics engine, F.E.A.R. will push your graphics card like never before. In this article we take a look at F.E.A.R.'s performance with mainstream graphics cards including the RADEON X800, X800 XL, X700 PRO, and X1600 XT, while NVIDIA cards compared include the GeForce 6800 GT, 6600 GT, and GeForce 6800 256MB. Along the way we explore 512MB vs 256MB performance, and F.E.A.R. performance with the max and medium quality settings. Check out the results inside!


IntroductionPage:: ( 1 / 9 )


Up for today is our F.E.A.R. performance with mainstream graphics cards article. Since getting our hands on a beta copy of F.E.A.R. a few months ago, we’ve been throwing every new graphics card on the market at this game. As many of you have seen with the single-player and multiplayer demos VU Games released earlier this year, F.E.A.R. is capable of taxing even the latest hardware. Monolith has replaced the Jupiter engine used in their previous games such as TRON 2.0 and No One Lives Forever 2, with a completely new engine, which is filled with all kinds of eye candy.

Monolith uses high resolution normal and specular maps throughout the game’s dark environments, while particle effects are used for effects like sparks, which can go flying everywhere in the middle of a heated firefight. F.E.A.R. also features a per-pixel lighting model, just like DOOM 3 last year. It’s perhaps because of the game’s per-pixel lighting model and Monolith’s extensive use of shadows that F.E.A.R. is a game that pushes hardware like never before. Between Call of Duty 2, Quake 4, and Serious Sam II, F.E.A.R. seems to be the most taxing. This doesn’t necessarily mean F.E.A.R. is the most advanced engine out there, as the game certainly lacks support for a few key visual features, but it is something you’ll want to keep in mind before playing the game.

With this in mind, we’ve decided to buck tradition and focus on the performance of the various mainstream card offerings first, before moving on to the high-end cards like the GeForce 7800 GTX and RADEON X1800 XT (normally we go in the other direction). There were a few key topics that we wanted answers to, we’ll quickly go over them:

Topic #1: Medium Quality vs. Maximum Quality

Obviously with F.E.A.R. requiring so much graphics horsepower, the number one question gamers with lower-end cards are probably asking is what’s the difference in performance and image quality between the two settings?

We’ll provide a more in-depth response to this question in an upcoming game optimization guide, but until then we wanted a quick answer, which you’ll find in the upcoming pages. Fortunately our first impressions of the game in medium quality mode are that you don’t lose too much in terms of eye candy, but as you’ll see in the benchmarks, you don’t gain that much additional performance either. Take a look at these screenshots:

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Topic #2: 512MB vs 256MB graphics card

While this probably isn’t pertinent to the mainstream graphics card segment, we still wanted to get a quick answer to this question. Our testing with Sapphire’s RADEON X800 XL 512MB showed some pretty surprising performance gains with the 512MB board. In fact, the Sapphire X800 XL 512MB outperformed the RADEON X850 XT Platinum Edition once 4xAA/16xAF was turned on.

While we’re running with lower image quality settings in today’s article, we wanted to see if the same performance trends continued to hold up.



Test SystemsPage:: ( 2 / 9 )

System Setup


AMD Athlon 64 FX-57

ASUS A8N32-SLI Deluxe

1GB OCZ DDR400 SDRAM

ATI RADEON X800 XL 256MB
ATI RADEON X1600 XT
ATI RADEON X700 PRO 256MB
Sapphire RADEON X800 XL 512MB
Driver version 8_183_1017.zip (beta of CATALYST 5.10a)

NVIDIA GeForce 6800 GT
NVIDIA GeForce 6600 GT
MSI GeForce NX6800 256MB
Driver version ForceWare 81.85

250GB Maxtor Hard Drive Maxline III SATA Hard Drive w/16MB Cache

Windows XP Professional SP1

DirectX 9.0c

Benchmarks

F.E.A.R. 1.02



F.E.A.R.Page:: ( 3 / 9 )






F.E.A.R. Performance 1024x768x32
CardMin FPSMax FPS
GeForce 6800 GT35138
GeForce 68003087
GeForce 6600 GT2891
RADEON X800 XL 512MB32109
RADEON X800 XL 256MB33110
RADEON X8002073
RADEON X1600 XT2981
RADEON X700 PRO1857


F.E.A.R. Performance 1024x768x32
Card% Below 25 FPS% Between 25-40 FPS% Above 40 FPS
GeForce 6800 GT0496
GeForce 680004357
GeForce 6600 GT05050
RADEON X800 XL 512MB01783
RADEON X800 XL 256MB01981
RADEON X80036433
RADEON X1600 XT03268
RADEON X700 PRO246412





F.E.A.R. Max qualityPage:: ( 4 / 9 )






F.E.A.R. Performance 1024x768x32
CardMin FPSMax FPS
GeForce 6800 GT29137
GeForce 68002184
GeForce 6600 GT2183
RADEON X800 XL 512MB27103
RADEON X800 XL 256MB28104
RADEON X8001970
RADEON X1600 XT2383
RADEON X700 PRO1557


F.E.A.R. Performance 1024x768x32
Card% Below 25 FPS% Between 25-40 FPS% Above 40 FPS
GeForce 6800 GT01189
GeForce 680035344
GeForce 6600 GT35542
RADEON X800 XL 512MB02872
RADEON X800 XL 256MB02872
RADEON X800145729
RADEON X1600 XT34453
RADEON X700 PRO385012



To see the complete max vs min quality performance results, we recommend you open up a new browser window. We'll provide a quick summary at 1024x768. The GeForce 6800 GT and 6600 GT's performance drops by 7%, while the 6800 sees a drop of 6%. Turning up to max quality only results in a 5% performance dropoff for the X800 XL, while the X800 and X1600 XT see a reduction of 8% and 4% respectively in performance.



F.E.A.R. 2xAAPage:: ( 5 / 9 )






F.E.A.R. Performance 1024x768x32
CardMin FPSMax FPS
GeForce 6800 GT31116
GeForce 68002376
GeForce 6600 GT2171
RADEON X800 XL 512MB2694
RADEON X800 XL 256MB2995
RADEON X8001763
RADEON X1600 XT2275
RADEON X700 PRO1248


F.E.A.R. Performance 1024x768x32
Card% Below 25 FPS% Between 25-40 FPS% Above 40 FPS
GeForce 6800 GT02674
GeForce 680037324
GeForce 6600 GT126424
RADEON X800 XL 512MB04258
RADEON X800 XL 256MB03862
RADEON X800295318
RADEON X1600 XT56629
RADEON X700 PRO72253




F.E.A.R. 4xAAPage:: ( 6 / 9 )






Far Cry Performance 1024x768
CardMin FPSMax FPS
GeForce 6800 GT2389
GeForce 68001659
GeForce 6600 GT1654
RADEON X800 XL 512MB1879
RADEON X800 XL 256MB1779
RADEON X8001048
RADEON X1600 XT1460
RADEON X700 PRO836


F.E.A.R. Performance 1024x768x32
Card% Below 25 FPS% Between 25-40 FPS% Above 40 FPS
GeForce 6800 GT55837
GeForce 680048474
GeForce 6600 GT75223
RADEON X800 XL 512MB274825
RADEON X800 XL 256MB244531
RADEON X80079165
RADEON X1600 XT513811
RADEON X700 PRO90100




F.E.A.R. 2xAA/8xAFPage:: ( 7 / 9 )







F.E.A.R. Performance 1024x768x32
CardMin FPSMax FPS
GeForce 6800 GT33114
GeForce 68002377
GeForce 6600 GT2174
RADEON X800 XL 512MB2689
RADEON X800 XL 256MB2693
RADEON X8001662
RADEON X1600 XT2171
RADEON X700 PRO1145



F.E.A.R. Performance 1024x768x32
Card% Below 25 FPS% Between 25-40 FPS% Above 40 FPS
GeForce 6800 GT03367
GeForce 680037225
GeForce 6600 GT166420
RADEON X800 XL 512MB03961
RADEON X800 XL 256MB04060
RADEON X800384814
RADEON X1600 XT116227
RADEON X700 PRO72253



F.E.A.R. 2xAA/8xAF Max vs Med QualityPage:: ( 8 / 9 )






F.E.A.R. Performance 1024x768x32
CardMin FPSMax FPS
GeForce 6800 GT2598
GeForce 68001875
GeForce 6600 GT1673
RADEON X800 XL 512MB2288
RADEON X800 XL 256MB2689
RADEON X8001658
RADEON X1600 XT2067
RADEON X700 PRO1143



F.E.A.R. Performance 1024x768x32
Card% Below 25 FPS% Between 25-40 FPS% Above 40 FPS
GeForce 6800 GT04753
GeForce 6800146422
GeForce 6600 GT315118
RADEON X800 XL 512MB15544
RADEON X800 XL 256MB05050
RADEON X800464014
RADEON X1600 XT166222
RADEON X700 PRO75241




ConclusionPage:: ( 9 / 9 )


Between the two cards, NVIDIA’s GeForce 6800 GT comes out on top, which holds up with the results we first showed you in our first 3D Performance with F.E.A.R. beta article back in June. The GeForce 6800 GT generally ran between 8-15% faster than the RADEON X800 XL (although there were a few cases when the margin separating both cards was greater than that), with the result varying based on resolution and amount of AA/AF tested. The RADEON X800 XL trailed the GeForce 6800 GT pretty significantly under base and maximum quality settings without AA/AF, but the margins narrowed once those settings were turned on. We didn’t see any performance benefit from the 512MB RADEON X800 XL however. In fact, it generally fell slightly behind the 256MB X800 XL in performance. We attribute this to the added latency that the additional memory brings.

At the ~$200 price point, the GeForce 6800 and RADEON X1600 XT compete fiercely, with the GeForce 6800 winning early testing without AA/AF, and the X1600 XT generally pulling even of the GeForce 6800 by the time AA and AF are turned on (in fact, it pulls slightly ahead in a few cases). We’d call this one a draw in F.E.A.R. performance.

Of course, the difference here is that the GeForce 6800 can be found at retail now, while the X1600 XT won’t hit shelves for another month (according to ATI). ATI’s also listed an MSRP of $249 for the RADEON X1600 XT, making it more expensive than the GeForce 6800. Factoring all this in, we’ve got to give the nod to the GeForce 6800 at this point.

Keep in mind that we tested a 256MB GeForce 6800 today, the 128MB GeForce 6800 SKUs can be found for about $20-$30 less in general, but we’d recommend spending the extra money and getting the 256MB card as F.E.A.R. becomes pretty choppy on 128MB cards, especially once you crank up the texture resolution setting in the game. This is probably one of the first settings you should adjust when you’re tweaking F.E.A.R for more performance.

The GeForce 6600 GT continues to put up a strong showing, delivering better performance than the 12-pipeline RADEON X800 for the most part, but with the lowest prices hovering at about $150, it’s beginning to be priced too closely to the GeForce 6800. The $100 gap between the two cards that existed just a few months ago has eroded to about $10 or $20 at most e-tailers, as NVIDIA’s had to make room for price cuts to their higher-end GeForce cards with the introduction of the 7800 GT and 7800 GTX.

In fact, the 7800 GT can be found for about $360 pretty easily online, making it a tempting solution if you want to splurge for a little bit more than a 6800 GT. By comparison, one GeForce 7800 GT runs about as fast as two GeForce 6800 GTs, making it a substantial upgrade in performance.

We’ll be taking a look at this in our next F.E.A.R. performance article. Stay tuned…

© Copyright 2003 FS Media, Inc.
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