Summary: Thanks to its new 45-nm manufacturing process, you won’t believe how far we OC’ed this processor! Oh, and there’s also quad-processing cores with a 1333MHz FSB, 12MB L2 cache, and SSE4. Read on to see how Intel's latest CPU performs in upcoming games like Crysis and Call of Duty 4!
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While NVIDIA’s GeForce 8800 GPU definitely comes close, you can make an argument that Intel’s Core 2 CPU was the most significant new hardware release in 2006. Core 2 was largely designed around Intel’s mobile Pentium M “Yonah” CPU core, with several new performance enhancements. The chip featured a wider execution core, allowing the processor to complete up to four full instructions simultaneously (previous Pentium D CPUs were limited to just three simultaneous instructions), and Core 2 also featured a 14-stage pipeline, allowing the CPU to perform more work per clock cycle. If you recall, this was one of the chief weaknesses in Core 2’s predecessor, Pentium 4/D. Previous Pentium processors sacrificed the amount of work performed per clock for more pipeline stages, 31 in the case of latter Pentium D processors. As we all know by now, this design decision ultimately came back to haunt Intel when Pentium had trouble scaling to higher clock speeds… For increased efficiency, Core 2 utilized a single, unified L2 cache, while more advanced prefetchers in the L1 and L2 caches were added along with new cache prefetch algorithms to help hide memory latency and thus improve the effectiveness of the L2 cache. To further spice up the package, Core 2 also boasted improved performance when dealing with SSE, SSE2, and SSE3 instructions. As a result of all these changes, Core 2 was not only considerably faster than Intel’s previous Pentium processor, it also significantly outperformed AMD’s fastest Athlon 64 X2 and FX processors, all while generating very little power. It truly was a breakthrough product that shook up the entire PC industry. And now it’s time for Intel’s engineers to give Core 2 its midlife upgrade – just in time for the company to put a damper on AMD’s upcoming quad-core Phenom launch… Introducing Penryn: the next-generation of Core 2 Processors
As you probably know by now, Penryn comprises Intel’s family of processors based on their new 45-nm manufacturing process. The smaller process allows Intel to cram more transistors into the processor’s die without significantly increasing its size. According to Intel, the new 45-nm high-k process gives them twice the transistor budget, this allows them to add performance enhancing features such as larger L2 caches while still delivering a cost effective die size. For example, a dual-core Penryn chip boasts a die size of 107mm² with 410 million transistors; in comparison today’s Core 2 chips cram 291 million transistors into a 143mm² die. Of course the other appeal of the smaller process
Introducing Yorkfield: the first 45-nm Penryn Core 2 CPU
Intel’s first Penryn variant on the desktop will be the quad-core Core 2 Extreme QX9650, previously referred to by its codename “Yorkfield”, which will be officially branded as the Core 2 Extreme QX9650 when it’s sold in a matter of weeks on November 12th. With its large, 12MB L2 cache the chip contains 820 million transistors and runs at 3.0GHz. Early next year Intel will roll out their dual-core equivalent to Yorkfield codenamed “Wolfdale”.
With the heat spreader in place, the Core 2 Extreme QX9650 looks just like any other Core 2 CPU: [image]
Here are the specs on the Core 2 Extreme QX9650: Motherboard Compatibility
In order to run a Penryn processor you’ll need a motherboard based on the P35 or X38 chipsets from Intel; NVIDIA’s nForce 680i SLI chipsets are also 100% compatible with Penryn. CPU Cooling
In terms of cooling, the Core 2 Extreme QX9650 operates much cooler than its predecessor, the Core 2 Extreme QX6850. In our testing the QX9650 hits anywhere from 25-29 degrees Celsius at load depending on the application you’re running. Running those same apps with our Scythe Ninja cooler and Arctic Silver 5 the QX6850 temps ranged between 40-45 degrees Celsius. Overclocking
Overclocking is one “feature” previous Core 2 CPUs have excelled at; our CPU Overclocking Database is filled with entries from FiringSquad readers who have managed to overclock their CPU to speeds of 50% or more with no problems!
Keep in mind we accomplished this speed with the aforementioned Scythe Ninja CPU cooler and we’re running in an open air environment outside the case. We’ve included full benchmarks at 4.1GHz later in this review…
System Setup
Benchmarks
LAME MT MP3 Encoding (MS Compiler)
Microsoft Windows Media Encoder 9
LAME MT MP3 Encoding
Cinebench 10
Valve Particle Simulation benchmark
Notes
In our conventional media encoding and rendering tests, the added cache present in the Core 2 Extreme QX9650 allows it to shave some time off common tasks such as encoding a 200MB 1080p WMV-HD file with Windows Media Encoder, or a 200MB WAV file into a 128 bit rate MP3. The most substantial gain we saw though was in Cinebench 10, where the Core 2 Extreme QX9650 ran 8% faster than the QX6850. However, there is one SSE4 app SSE4 Testing
Supreme Commander
Notes
We’ve never been big fans of benchmarking with Supreme Commander, the built-in tests just don’t do a good job of reflecting the performance impact of quad-core CPUs, something which this game definitely can take advantage of. You’d never know that based on the built-in results presented above though. We’ve passed along some suggestions to Gas Powered on how the built-in test can be improved, hopefully one of these days they can get it tweaked properly.
Call of Duty 4
Notes
We honestly weren’t expecting the quad-core CPUs to show any improvements over their dual-core counterparts in Call of Duty 4, then we remembered that Infinity Ward worked closely with Intel a few years back to bring dual-threading support to Call of Duty 2. Based on our results here today it looks like Call of Duty 4 is definitely multithreaded: at 800x600 the Core 2 QX6700 ran 14% faster than the E6700! Keep in mind that we’re testing this game with FRAPS and the scene that we use for testing changes from run-to-run, so in one run an RPG may land in front of you, whereas in the second run it will fly harmlessly over your head. Friendly and enemy AI performs differently each time as well.
Company of Heroes
Notes
The Core 2 Extreme QX9650 put up a strong showing in our tests with Company of Heroes, running 16% faster than the QX6850 at 800x600.
Lost Planet
Notes
Lost Planet is one of the few first-person shooters that has been designed with multi-core in mind. By changing the “concurrent operations” setting from 2 to 4 for quad-core CPUs, you can see how the quad-core CPUs scale in the Lost Planet cave demo, which consists of hundreds of creatures flying randomly across the scene. The CPU is responsible for handling the AI routines for each one of them.
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Episode Two is another FPS that has been designed for multi-core. In our demo sequence we use the gravity gun to fling objects at explosive barrels, Alyx is busy engaging them as well. All these physics calculations obviously pushed our quad-core CPUs, but unfortunately on Thursday night Valve patched the game to version 12 and thus made our demo obsolete, so we were unable to test the Athlon 64 X2 6000+ with the game.
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The Core 2 Extreme QX9650 doesn’t seem to scale as well in F.E.A.R., at least in comparison to games like Company of Heroes and Episode Two. Still, at 800x600 we saw a 9% performance improvement over the QX6850.
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For our Crysis testing, we’re using the built-in CPU test that ships with the game’s demo. In this test rockets are lobbed at buildings and other objects in the island level. As a result, debris is flying around everywhere. All these physics calculations really push the CPU, which is why we were eager to see how the QX9650 performed.
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Notes
To really see how far we could push the performance envelope, not only is the Core 2 Extreme CPU overclocked to 4.1GHz, but we’ve also cranked up the DDR3 speeds to 1800MHz (with higher latency of course). We were so giddy about hitting these speeds that we’re debating about doing a full article with more benchmarks, but we’ve got quite a few new items on the testbeds nowadays…
Performance improves even more dramatically in apps that are SSE4 enabled. If you haven’t checked out our performance tests with VirtualDub and DivX on page 4, we highly suggest you take a look at those scores on the bottom of the page. Meanwhile, enthusiasts who overclock will love Penryn’s scaling potential. In our testing, the Core 2 Extreme QX9650 chip ran 15-20 degrees cooler than its predecessor, the Core 2 Extreme QX6850. We have a feeling this really helped us when it came to overclocking the processor. With the Core 2 Extreme QX9650 Intel has basically established new benchmarks in performance and power consumption: the performance per watt of this chip is simply through the roof! This is easily the best processor in the world right now, bar none. All this performance certainly won’t come cheap though. As an Extreme CPU, we would be shocked if the Core 2 Extreme QX9650 sold for anything less than $999, which is the price Intel has sold Extreme processors for several years now. Spending $1,000 on a product that’s going to be obsolete in a matter of months is never a wise investment. We think the majority of our readers would be best served by waiting for the prices to come down a little. Remember, earlier this year the Core 2 Q6600 sold for $851. Today you can find the processor selling for under $300! Now we eagerly await AMD’s counter to Penryn – Phenom. Intel has set the bar high with the Core 2 Extreme QX9650, so AMD will have their work cut out for them, but we have a strong feeling that they’re up for the challenge. Of course, based on how easily we were able to OC our QX9650 chip we wouldn’t be surprised if Intel countered with another Yorkfield part, but we’ll just have to wait and see how everything plays out… | ||||||||||||||||||||||||||||||||||||||||||||||||||
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