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NVIDIA GeForce GTX 460 Performance Preview
July 11, 2010 Jacob Vandy VanDerWerf

Summary: Priced from $199-$229, the GeForce GTX 460 cards brings NVIDIA's Fermi architecture to new price points. And armed with 336 CUDA Cores, 7 PolyMorph Engines for tessellation, and high clocks, it doesn't disappoint when it comes to performance...and power or GPU temps. See how the board performs in comparison to cards ranging from the GeForce 8800 GTS to the Radeon 5830 in 3D gaming, PhysX, and 3D Vision in today's article!


IntroductionPage:: ( 1 / 21 )

The release of NVIDIA’s graphics cards based on the Fermi architecture was a long time coming. Suffering delay after delay, they missed the dawn of the DirectX 11 era by more than 6 months. Following the September launch of the Radeon HD 5800 series, AMD/ATI celebrated with champagne and caviar as their products were harder to find than a Wii in December of ’06. Meanwhile, the Big Green was forced to sit idly by and subsist on little more than a dwindling supply of outdated GeForce GTX 200 GPUs.

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With the release of the GTX 480 in April, however, NVIDIA took back the performance crown, if only a little less fantastically than many were hoping they would. Though gains over ATI’s flagship GPU ranged anywhere from 5% to 20%, the cost was equal or greater increases in both power consumption and heat production. Nevertheless, GeForce was back on top, and that was enough for some people.

But not NVIDIA.

They didn’t want to merely reclaim their position as the top of the enthusiast heap and rest easy knowing that people with more money than they know what to do with had something new to brag about. Nay! They wanted to engineer a DX11 product specifically for the mainstream gamer – something that offered much of that world-class Fermi performance found in their flagship GeForce GTX 480 without putting a hole in your budget two miles wide. That product, my friends, is the GeForce GTX 460.

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Custom-designed from the ground up to bullseye that perfect combination of value and performance, a GTX 460 has more than half the horsepower of a GTX 480 at less than half the price. NVIDIA compares it to a “Hunter” class unit – though lighter and less powerful than the “Tank” (GTX 480), it’s less costly, more agile, and potentially just as deadly. That’s bad news for its rival, the Radeon HD 5830…






GF104 - A New Class of FermiPage:: ( 2 / 21 )

As previously mentioned, the GeForce GTX 460 isn’t simply a neutered GTX 480. Codenamed GF104, the GPU inside of it has been designed to deliver as much performance in a smaller chip as possible. To accomplish this, NVIDIA integrated a number of changes inside the GPU’s Streaming Multiprocessors (SMs, for short).

To start, NVIDIA increased the number of CUDA cores inside each SM. While the GF100 chip used in the GTX 480/470/465 has 32 CUDA cores per SM, the GF104 has 48, a 50% increase.

With more CUDA Cores per SM, NVIDIA needed to keep the increased CUDA Cores fed with data. To accomplish this, they doubled the number of dispatch units from two in GF100, to four in GF104. As a result, two instructions can be dispatched per warp, for a grand total of four instructions per clock per SM.

Finally, the number of special function units (SFUs) and texture units were doubled from 4 in GF100 to 8 in GF104.

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Specifications

Let’s get down to brass tacks. I’m sure you’re wondering about the particulars and how the GTX 460 stacks up to other graphics cards. Below is a chart comparing it to its direct competitor – the Radeon HD 5830 – as well as its bigger, badder brother – the GeForce GTX 480.

GeForce GTX 460 Specifications Comparison
Radeon HD 5830GeForce GTX 460 768MBGeForce GTX 460 1GBGeForce GTX 480
Graphics Processing Clusters-224
Tessellation Engines17715
CUDA Cores-336336480
Texture Units56565660
ROPs16243248
Graphics Core Clock800 MHz675 MHz675 MHz700 MHz
Stream Processor Clock800 MHz1,350 MHz1,350 MHz1,400 MHz
Memory Clock1,000 MHz900 MHz900 MHz924 MHz
Effective Memory Data Rate4,000 MHz3,600 MHz3,600 MHz3,696 MHz
Video Memory Size1,024MB GDDR5768MB GDDR51,024MB GDDR51,536MB GDDR5
Memory Interface256-bit192-bit256-bit384-bit
Memory Bandwidth128 GB/sec86.4 GB/sec115.2 GB/sec177.4 GB/sec
Texture Fill-rate44.8 Gigatexels/sec37.8 Gigatexels/sec37.8 Gigatexels/sec42 Gigatexels/sec
Max Board Power175 W150 W160 W250 W



Notes

As you can see, the major difference between the two GTX 460 reference SKUs is the memory. Both feature high quality VRAM running at 900MHz (3.6GHz effective), but the additional amount and bus size lend a significant bandwidth advantage to the 1GB version. Two other, slighter discrepancies can be seen in power consumption and ROP count. It is also worth noting that the 1GB version has 512KB of L2 cache versus the 768MB board’s 384KB.

Tessellation engines – AKA PolyMorph engines for NVIDIA – aren’t brand new to graphics architectures, but have taken center stage along with the debut of DirectX 11. (Although ATI has offered a dedicated tessellation unit in GPUs dating back to the 2900 XT, it was never used in games.) They’re used primarily to accelerate geometry processing for tessellation, of course, which NVIDIA is banking on really taking off in this generation of games.

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Comparing raw figures like memory bandwidth and texture fill-rate, it would appear the Radeon HD 5830 has the advantage. However, we’ve found traditional performance metrics like these don’t always prove to be a good indicator of actual gaming performance.

Many of you are no-doubt pleased to see that the GTX 460’s power consumption is significantly less than that of the GTX 480. A whopping reduction of nearly 40% is a welcome improvement, indeed, considering the 480’s operating temperatures peak in excess of 90 degrees C. We’ll go into more detail about that on the next page.









Board AnalysisPage:: ( 3 / 21 )

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GeForce GTX 460 reference design

The GTX 460’s appearance is much more modest than that of the GTX 480. A clean, shiny black finish adorns the dual-slot cooling apparatus that covers the length of the card, subtly accented with signature green. Definitely leaves plenty of space for third-party board makers to paint their logo and/or mascots without the heatsink showing…

Probably the biggest difference, though, is the board length – the GTX 460 is only 8.25 inches long! Compare that to the GTX 480 and Radeon 5830, which are both around 10.5”, pushing the dimensional limits of most mid-tower cases.

As a result of this more compact board size, the two 6-pin power connectors were able to be placed at the rear end of the GTX 460. On longer graphics cards, the connectors must be placed on the side, or else it would be difficult to hook them up inside all but the largest of chassis.

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There are three outputs on the GTX 460: two DVI and one mini-HDMI. The latter accommodates compatibility with Dolby True HD and DTS-HD Master Audio. There is only one SLI connector, which means you can’t do 3-way SLI with these. That may not be a bad thing, considering a pair of GTX 470s may serve you better if your graphics budget is upwards of $600+. Keep in mind that you can’t mix the 768MB and 1GB version of the GTX 460 for SLI; it has to be a pair of one or the other.

At first glance, the GTX 460 reference cooler doesn’t appear to be particularly efficient. The entire second slot is a vent for improved air flow, but since the enclosure is incomplete, there are gaps along all sides of the circuit board where warm air will be able to leak out into the case. A plain 75mm blade fan situated in the middle of the card blows straight down on the GPU, which itself is covered by a copper core with dual-heatpipes leading up into a large aluminum heatsink.

However, it does succeed in keeping the board sufficiently cool while remaining practically inaudible at all times. Even under load, neither the 768MB nor 1GB version of the GTX 460 reached higher than 70 degrees C. On top of that, they don’t make enough noise to be heard over a few quiet case fans. Clearly this video card’s energy efficiency and deceptively effective cooling solution are a winning combination.

Sample GTX 460 Temperatures
Idle Temp.Load Temp.
768MB (Stock)34° C65° C
768MB (860/1115)35° C68° C
1GB (Stock)32° C68° C
1GB (840/1090)34° C70° C


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Retail availability

The 768MB version of the GTX 460 will retail for $199, while the 1GB version will cost a bit more, carrying an MSRP of $229. NVIDIA is making a point to have these available immediately at launch (July 12th), so you should be able to find at least the 768MB model in stores now. The 1GB variant will follow as closely behind as possible, definitely within the next two weeks. Actually, if you check Newegg right now, you ought to see several SKUs already available.

Following the supply issues that plagued high-end graphics cards around the end of last year, you can bet NVIDIA will be doing whatever they can to ensure they meet the demand for their new mainstream offering. The GTX 460 represents the next step in rounding out the 400 series product line, which intends to slowly but surely usurp the performance crown at every price point.

GeForce GTX 400 Series
Pricing as of GTX 460 launch
GTX 460 768MBGTX 460 1GBGTX 465GTX 470GTX 480
Price in USD$199$229$249$329$499










System SetupPage:: ( 4 / 21 )

Intel Core i7-920 Bloomfield @ 3.6GHz (Turbo Off)
EVGA X58 3-Way SLI
6 GB OCZ Gold Triple-Channel DDR3-1600 @ 1440 MHz

NVIDIA GeForce GTX 460 768MB
NVIDIA GeForce GTX 460 1GB
NVIDIA GeForce GTX 275 896MB
NVIDIA GeForce 8800 GTS 512MB (Used as PPU in PhysX tests)
ForceWare 258.80

ATI Radeon HD 5830 1GB
ATI Radeon HD 5770 1GB
Catalyst 10.6

1 TB Western Digital Caviar Black

Microsoft Windows 7 Ultimate 64-bit


Benchmarks

Unigine Heaven 2.1
Colin McRae DiRT 2
Aliens vs. Predator
Metro 2033
STALKER: Call of Pripyat
Just Cause 2
Battlefield: Bad Company 2
Far Cry 2
Resident Evil 5
Crysis: Warhead
PhysX – Batman: Arkham Asylum
PhysX – Dark Void
3D Vision – Battlefield: Bad Company 2
3D Vision – Batman: Arkham Asylum
3D Vision – Just Cause 2




Unigine Heaven 2.1 – DirectX 11Page:: ( 5 / 21 )





Unigine Heaven Performance, 1920x1200
Minimum FPSMaximum FPS
Radeon HD 577010.328.3
Radeon HD 583011.733.9
GeForce GTX 460 768MB14.244
GeForce GTX 460 1GB15.146.9
GeForce GTX 460 768MB SLI19.695.6



Notes

Default settings for this program include High shaders and Normal tessellation.




DiRT 2 – DirectX 11Page:: ( 6 / 21 )






DiRT 2 Performance, 1920x1200
Minimum FPS
Radeon HD 577039.8
Radeon HD 583043.8
GeForce GTX 460 768MB46.9
GeForce GTX 460 1GB51.7
GeForce GTX 460 768MB SLI97.1









Aliens vs. Predator – DirectX 11Page:: ( 7 / 21 )






















Metro 2033 – DirectX 11Page:: ( 8 / 21 )






Metro 2033 Performance, 1920x1200
Minimum FPSMaximum FPS
Radeon HD 57702345
Radeon HD 58302654
GeForce GTX 460 768MB2551
GeForce GTX 460 1GB2855
GeForce GTX 460 768MB SLI45106


Notes

4x MSAA in this game is too demanding for the GTX 460 768MB, so the tests were run using adaptive anti-aliasing, instead. Even two 768MBs in SLI will choke and average below 10 FPS – it has to do with the lower amount of VRAM, which is apparently just under some sort of coincidental threshold… The GTX 460 1GB, as well as the other DX11 cards tested, can run the game with 4x MSAA just fine.


























STALKER: Call of Pripyat – DirectX 10/11Page:: ( 9 / 21 )






STALKER: Call of Pripyat Performance, 1920x1200
Minimum FPSMaximum FPS
GeForce 8800 GTS 5122.65.3
GeForce GTX 2755.511
GeForce GTX 275 SLI7.122.5
Radeon HD 577013.923
Radeon HD 583016.326.8
GeForce GTX 460 768MB14.431.2
GeForce GTX 460 1GB18.534.5
GeForce GTX 460 768MB SLI23.456.7


Notes

The above results are averaged from the four tests the STALKER: Call of Pripyat benchmark runs – Day, Night, Rain, and Sunshine. The last test is really heavy on the “god rays” and so runs about half the FPS of the other tests, bringing down the average framerate that you are likely to experience in the game.
DirectX 11 is used mostly to increase performance in this game, so it was deemed fair to compare DX10 and DX11 cards.






















Just Cause 2 – DirectX 10Page:: ( 10 / 21 )





Notes

Both the Bokeh Filter and GPU-Simulated Water settings were left off for these tests. Though they may be pretty, those setting require the video card be CUDA-compatible and take a big chunk out of the framerate. Naturally, it wouldn’t make sense to burden the GeForce cards and give the Radeons an unfair advantage.











Battlefield: Bad Company 2 – DirectX 10/11Page:: ( 11 / 21 )






Bad Company 2 Performance, 1920x1200
Minimum FPSMaximum FPS
GeForce 8800 GTS 5121145
Radeon HD 57702467
Radeon HD 58303481
GeForce GTX 2753184
GeForce GTX 460 768MB3677
GeForce GTX 460 1GB3880
GeForce GTX 275 SLI42150
GeForce GTX 460 768MB SLI48144





























Far Cry 2 – DirectX 10Page:: ( 12 / 21 )





Far Cry 2 Performance, 1920x1200
Minimum FPSMaximum FPS
GeForce 8800 GTS 51211.840.0
Radeon HD 577027.756.8
Radeon HD 583028.360
GeForce GTX 2754074.7
GeForce GTX 460 768MB47.9111.3
GeForce GTX 460 1GB5398.2
GeForce GTX 275 SLI64.4112
GeForce GTX 460 768MB SLI91.5179.5






























Resident Evil 5 – DirectX 10Page:: ( 13 / 21 )






















Crysis: Warhead – DirectX 10Page:: ( 14 / 21 )





Crysis: Warhead Performance, 1920x1200
Minimum FPSMaximum FPS
GeForce 8800 GTS 5125.616.1
Radeon HD 577016.132.6
GeForce GTX 460 768MB12.837.2
Radeon HD 583017.138.1
GeForce GTX 460 1GB19.343.1
GeForce GTX 27522.346.0
GeForce GTX 460 768MB SLI12.971.0
GeForce GTX 275 SLI29.467.7













Batman: Arkham Asylum – PhysXPage:: ( 15 / 21 )





Batman: AA PhysX Performance, 1920x1200
Minimum FPSMaximum FPS
GeForce GTX 2752461
GeForce GTX 460 768MB2670
GeForce GTX 460 1GB3072
GeForce GTX 460 768MB w/ 880032100
GeForce GTX 275 w/ 880042108
GeForce GTX 460 1GB w/ 880037108






Dark Void – PhysXPage:: ( 16 / 21 )





Dark Void PhysX Performance, 1920x1200
Minimum FPS
GeForce GTX 27530.6
GeForce GTX 275 w/ 880046.9
GeForce GTX 460 768MB40.8
GeForce GTX 460 1GB46.1
GeForce GTX 460 768MB w/ 880066.4
GeForce GTX 460 1GB w/ 880075.5


Notes

Only the Low PhysX option is available in the standalone benchmark.




Battlefield: Bad Company 2 – 3D VisionPage:: ( 17 / 21 )




Bad Company 2 3D Performance, 1920x1080
Minimum FPSMaximum FPS
GeForce GTX 460 768MB1848
GeForce GTX 2752055
GeForce GTX 460 1GB2052
GeForce GTX 275 SLI2362
GeForce GTX 460 768MB SLI2962


Notes

1x is the lowest available setting for anti-aliasing.
FPS is capped at 60 with 3D Vision enabled.





Batman: Arkham Asylum – 3D VisionPage:: ( 18 / 21 )





Batman: AA 3D Performance, 1920x1080
Minimum FPSMaximum FPS
GeForce GTX 2752155
GeForce GTX 460 768MB1660
GeForce GTX 460 1GB2060
GeForce GTX 275 SLI2930
GeForce GTX 460 768MB SLI3360


Notes

*Motion blur was disabled, as per NVIDIA’s instructions for the best 3D experience.
FPS is capped at 60 with 3D Vision enabled.





Just Cause 2 – 3D VisionPage:: ( 19 / 21 )




Notes

FPS is capped at 60 with 3D Vision enabled.

















Power and OverclockingPage:: ( 20 / 21 )

Power Consumption






Overclocked Performance










ConclusionPage:: ( 21 / 21 )

We were really impressed with this latest offering from NVIDIA. You almost have to do a double-take when you’re learning of the theoretical capabilities of the GTX 460; it’s like, “Can they really do that?” Turns out they can, and they did. As if the GF104 chip wasn’t a feat of engineering in and of itself, they have the gall to sell it for $200! Looks like they weren’t messing around when they set out to create something specifically targeting that irresistible sweet spot.

The GTX 460 1GB comes out on top of the Radeon 5830 in every single game tested. At 1920x1200, the 460 is 25% faster in STALKER, 16% faster in RE5, 12% faster in Metro 2033, 28% faster in DiRT 2, and 15% faster in Crysis, to name a few. Even the 768MB version beats it sometimes, despite the 5830 being considerably better-endowed. Though the performance boasted by either GPU is nothing to scoff at, it’s safe to say that NVIDIA has succeeded in wresting the title of “fastest mainstream graphics” away from their rival.

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As for how the GTX 460 stacks up to the previous generation of GeForce graphics cards, it’s actually very close with the GTX 275. Both versions of the 460 perform on par with or better than the 275 in just about every DX10 game test, even when PhysX and/or 3D Vision are enabled. Two GTX 460 768MBs in SLI evenly traded blows with dual GTX 275s, which are substantially more expensive. Obviously, there’s no contest where DX11 support is available.

Power consumption and cooling performance have been improved by leaps and bounds over the high end of the GTX 400 series. While the GTX 460s are the overall best performers out of the cards tested, they’re also among the most energy efficient. Because of this, temperatures never rose above 70 degrees C under load, nor did the cooling fans need to rev up enough to become audible over a few quiet case fans.

Whether you pay $199 or $229, the GTX 460 is an amazing performer for the price, not to mention the added value from terrific overclocking potential. Gains of 20-25% were easily had on core clocks and memory clocks, leading to directly proportional increases in performance. That’s more than the difference between the 768MB and 1GB versions, so you could certainly save $30 that way if you like.

Meanwhile, the cooler – which is identical for both versions of the reference board – has no problem silently preventing temperatures from increasing any more than a hair. NVIDIA intentionally built-in a good deal of thermal headroom specifically so that the gamer on a budget could squeeze that extra bit of performance out of the GTX 460 without worry. Surely, a proficient overclocker could tweak the voltage some and push it even further than we did.

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NVIDIA is predicting that those mainstream gamers who have been waiting for something to replace their 9800 GTs will really latch on to the GTX 460. It’s certainly a fantastic way to break into the DX11 era for cheap, considering it beats the similarly priced Radeon HD 5830 while bringing exclusive features like PhysX, 3D Vision, and CUDA to the table. As much as some gamers seem to despise these GeForce-only perks, anyone in their right mind would have to take them into consideration when looking for a new graphics card.

The GTX 460 is shipping as you read this, with more than a dozen board partners churning out a variety of designs. There are already a whole bunch available on Newegg, in both the 768MB and 1GB varieties. Some have stuck with the reference design, merely printing their artwork on the cooler, but we’ve included images of the more interesting SKUs on this page. If all goes well, NVIDIA should have a big hit on their hands. As AMD/ATI moves to respond, maybe we’ll finally see some pricing competition for this generation, which is always good for us.



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