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 Call of Duty (2003) December 01, 2003 |

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A true MOHAA successor |
Rating: 99%
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| by: defect0r ( December 04, 2003 ) |
| » Pros | |  |
Gameplay : The singleplayer is absolutely wonderfull. This is one game this year you don't want to miss. This game lets you experience and play in the events of movies like "Saving Private Ryan", "Enemy at the Gates", and the HBO series "Band of Brothers".
Performance : The game runs rock solid on my old P3-1Ghz with a GeForce4 Ti4600 (70-125fps). You won't see these kind of numbers from Max Payne 2 or Halo, thats for sure.
Graphics : When you turn on the graphics to their max settings you are simply awe struck by the highly detailed textures, exceptionally smooth model animations, great special effects like "shellshock", particle engine throwing up dirt/snow from explosions, and pixel shader effects.
Sound : Brings home all the sounds of World War 2 in full fidelity. The voice acting is great, and you will surely enjoy the Nazi's propaganda being spread over the P.A. system in the sewers of Stalingrad.
Multiplayer : All I will say is you are likely to see the next CPL event have a major tournament in CoD!
| » Cons | |  |
No German campaign : I don't want to start anything but, it is about time that it is politically correct to create games that allow you to play as the Germans. Let's face it. The front line soldiers had absolutely nothing to do with the holocaust, and in many cases didnt even have an idea it was occurring. They were just a bunch of average joes fighting for their country, because they had to. In every single game up to today, German's soldiers are portrayed as the ultimate evil, not even human. You shoot them by the dozens, and dont feel any remorse. These were people who were fathers, and sons - had daughteres and families. I'm surprised no-one else had complained about this fact in games before. These kind of arguments have been brought up in movies (de-humanizing).
| » Review | |  |
GAME OF THE YEAR |
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