|Deus Ex: Invisible War (2003) |
December 15, 2003
(Demo) Deus Ex II: IW Summary
|by: Volition ( November 29, 2003 )
* Graphics engine looks superb, lighting effects are very well done.
|» Pros|| |
* Audio, especially the musical score is very enveloping and adds to the atmosphere of the game well!
* Storyline looks like it's on track, elabortion and specifics are not boring or unoriginal.
* Lots of different elements to discover.
* You'll need a tight computer if you want every single graphical aspect of the game's capability to run on your screen.
|» Cons|| |
* What in the hell happened to different ammo types and reloding?!?! Plasma ammo and Nanite construction chambers for all offensive weaponry (that need ammo) in a post-collapsed world is no excuse for cutting corners, especially ones this severe!
* Whilst playing, the User Interface can be initally cumbersome and clumsy but after a while it isn't so bad, just has to be more spaced out insted of filling half of the players view. Dialogue pop-ups can get annoying rather than being helpful. Original was way better.
* There's still annoying bugs that have to be squashed before the full game's release. e.g. controls being reset after transition in maps.
(I know I'm going harsh on the cons but this must be noted)
* Character voice dialogue is good but could be better and more cleaned up.
* Smalllllllllllllll maps.
Alrighty then, I've pretty much covered what I needed to say and I think it's obvious that Deus Ex II is starting to become a disappointment rather than a game that 'Wowed' me like the original Deus Ex which had a more in-depth sense and feel to it.
|» Review|| |
I was looking forward to experiencing more of the Deus Ex story and the game world is a very unique one. It's just a pity that the second installment is looking like a downhill slope rather than something that expands better on everything that Deus Ex gave to the player. I've played Deus Ex around 5 times from start to finish over the last 3 years, such a small number because it was BIG and there was the element of choice in the game that made the player's freedom in the world more real. Deus Ex II seems to have the same flavor fortunatly and I'm happy that the developers have carried on that element of choice to the player which was one of the key ingredients of Deus Ex's success.
Sadly, the demo of the game was nothing like Deus Ex's demo which lasted for a decent amount of time and there's was plenty to explore to get a broad taste of the game. In turn that was what made me purchase the original and I was happy that the game never lost any of it's appeal to me through the entire game. The story was one of the most unique experiences I've ever encountered. Hopefully DX2 will be the same but since I've initially compared the original's demo to the new one, could that mean DX2 has less to offer than what to expect?
I found the demo extremely small and the maps felt very squashed and cluttered. The landing pad and apartment block area really wasn't a good example of mapping, more like a quick knock-up.
However the graphics look great, the camera's and holograms look nice and the lighting is top-notch. Splinter Cell had some the best lighting effects I've ever seen and Deus Ex II is no exception. Although I wasn't a big fan of SC I might add.
Characters in the game look good but could be better in a few ways but at least they are better than the majority of the other crap you see in FPS titles.
And OMG! If an FPS has the element of reloding your weapon taken out, then you really are asking for trouble. That is definantly a big no no! Especially when that is a key factor in realism with FPS. I thought we were past 'Doom' style weapons!?! Simply, it really put me off. I'm sure a lot of other people would agree.
Other than that, the game looks very nice however it could be so much more. Please keep in mind that this is a judgment based on the demo which the developers say gives a taste of the core elements of the game and that the finer points of everything else can only be experienced if you decide to play the full version. So don't take my word for it entirely. I've just noted my thoughts I've what I experienced and what I'm expecting.
Hopefully DX2 will not be a pile of crap but that is still something I'm not ruling out until I play the full version. Well kids, you just have to make up your own damn mind! =)
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